System Builder Marathon: Overclocking

$4000 PC OC Performance: Crysis, Prey

Crysis simply loves the overclocked 9800 GX2, placing our current configuration far above the former one even though it has a lower processor speed. Let’s see what happens when we increase the detail levels.

At “Very High” detail settings and 4x anti-aliasing, the current overclock leads in Crysis performance at up to 1680 by 1050 pixels of resolution. The problem is that most $4000 PC users will likely use at least a 24” display, and even when overclocked the current configuration falls behind at 1920 by 1200 pixels.

In fact, none of the configurations were capable of playing Crysis smoothly at 1920 by 1200 pixels and very high settings, even when overclocked. Many of us can do without anti-aliasing at such high resolutions…how about you?

At Prey’s default settings, simply getting back to the starting point of our previous build required overclocking the current build near its limit. Impressive results at low resolutions don’t mean much for owners of mid-priced or better displays.

On the other hand, the frame rates are high enough that any performance difference is academic.

Increased quality levels in Prey put even more emphasis on the former configuration’s flatter graphing curve, but the super-high frame rates for all systems will again mask the difference in actual game play.

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