System Builder Marathon: Overclocking

$1000 PC OC Performance: Crysis, Prey

Crysis responds well to the increased CPU speed, and is playable at a full 1920 by 1200 pixel resolutions at middle settings. While the overclocking gains are impressive, even more impressive is that current system was fully playable at stock speeds while the March build couldn’t handle the game even when overclocked.

At higher visual settings, Crysis is barely playable at 1024 by 768 even with the $1000 build fully overclocked, while the former build’s game play looks like a slide show.

Prey appears CPU bound at default settings, but still extremely playable

Turning up the details in Prey reveals that our current build had been CPU bound at stock speeds, opening up to graphics card limitations once the CPU performance deficit is diminished. Prey benchmark results are typically inconsistent enough that differences of less than three frames-per-second should be ignored.

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