Pimax 5K+ M2 Pre-Production Headset: Eating GPUs for Breakfast

The first wave of the current generation of virtual reality (VR) hardware hit the market roughly two-and-a-half years ago, and those headsets have served the early adopters well. But their time is running out. The second generation of VR headsets should be just around the corner, and Pimax wants to be at the forefront of that next era of consumer VR with its ultra-wide Pimax 8K and Pimax 5K headsets. Many people are banking on the success of the company, including thousands of Kickstarter backers, but we’re not so sure that Pimax’s headsets are true second generation devices. The Pimax 5K+ feels more like a mid-generation upgrade.

Last September, Pimax gained worldwide attention when it launched a Kickstarter campaign to help fund the final stages of development of an ambitious ultra-wide, high-resolution VR headset called the Pimax 8K. In two short months, Pimax’s campaign eclipsed Oculus’s Rift DK1 Kickstarter,to become the highest grossing VR project on the crowdfunding platform. Following the fundraiser, Pimax had no fewer than 5,946 fans with money on the line and many people rooting for stronger competition in the headset market.

The Pimax 8K, a 200-degree field of view (FOV) dual 4K display headset was supposed to be the first “next-generation” VR headset, and it was supposed to arrive in January 2018. However, Pimax’s ambition was greater than the company’s ability to realize its vision, and it ran into several setbacks that triggered cascading delays.

We had a chance to test an early prototype of the Pimax 8K before the Kickstarter campaign ended, and while the company clearly had work to do, we were satisfied with the early stage of development. But in January, the company’s progress seemed to have taken a step back. Following harsh criticism from CES attendees, Pimax went back to the drawing board and redesigned its lenses for better image clarity. It took Pimax three more attempts to get to the final design we see today.

Even now, the company has more than lens issues to surmount. The Pimax headsets are nice for enthusiasts who will appreciate the wider FOV, but the company isn't going to put HTC and Oculus out of business any time soon. We don’t yet have a production model of the Pimax 8K, but the company sent a pre-production Pimax 5K+ M2 headset to evaluate. Let’s take a look.

Pimax 5K+ M2 VR Headset 

Our Pimax 5K+ sample is an early, hand-built, pre-production version, so the fit and finish may not represent exactly what customers would receive. But the M2 model is otherwise identical to the production model that backers should receive this fall and customers would receive next year.

The Pimax 5K+ is the largest headset that we’ve ever tested in our VR lab. It measures roughly 11.5 inches wide and 3.75 inches tall. For such a large headset, it has a surprisingly short depth of approximately 4.5 inches on the sides and 3.5 inches in the center. Despite the large stature, the Pimax 5K+ headset tips the scales at just 514g, which is just 15 grams heavier than an Oculus Rift, which is less than half its size.

The Pimax headset features a simplistic exterior design with smooth plastic sides and an angular shape. Most of the headset is black, except for a large blue chevron that stretches across the front panel and lights up when the headset is plugged in.

The device includes a power button, which is located on the upper-right side of the visor, but the button doesn’t disable the chevron light. Instead, it controls power to the screens inside the headset. Next to the power button you’ll find two arrow buttons that control the sound levels. The headset doesn’t include built-in speakers, but you can plug in headphones or a gaming headset via the headphone jack, which is located directly below the left head strap hinge.

The Pimax 5K+ comes with a basic fabric 3-point head strap, which includes three pieces of Velcro to route the tether cable to the back of your head. We prefer mechanical head straps, and Kickstarter backers will eventually get a mechanical strap with built-in headphones as a stretch goal, but the base model will just include the fabric strap.

Pimax’s hinge design is simple and clever. The clips that hold the head strap don’t require any force to attach. But, they can’t slip out unintentionally because they're locked into place by the removable facial interface, which requires a bit of force to remove. 

The facial interface features Velcro mounting points for the foam face cushion. The foam isn’t moisture-proof, but it is of high quality. It’s denser than the HTC Vive’s face cushion and absorbs less sweat. We would still, though, recommend picking up a waterproof cushion when they become available.

The facial interface rubber also acts as a lock to hold the display cable into place. The lock prevents the cable from loosening and slipping out, though the cable fits snugly into its slot, so it's unlikely that the cable would vibrate enough to loosen. The headset end of the cable features a Mini DisplayPort interface, and the PC end of the cable includes a USB 3.0 plug and DisplayPort end. The cable also includes an inline breakout box with an AC plug for power.

Huge Lenses

The Pimax 5K+ (and 8K) have the largest lenses we've ever seen in a VR headset. The lenses are a custom Fresnel design that extends to the outer edges of the headset. They're approximately 3.5 inches across, with the primary focal area being approximately 2.5 inches. You can adjust the interpulpillary distance (IPD) of the lens spacing with a dial on the lower right corner of the headset. The IPD ranges from 55mm to 76mm. The lenses are encased in stretchy fabric, much like the Oculus Rift, which prevents dust from getting between the screen and the lenses.

Accessorize

The Pimax 5K+ headset includes two USB Type-C ports for future accessories. There is one port on the bottom of the headset for the Leap Motion accessory and a smell simulation attachment (yes, the company is working on a scent module). You’ll also find a USB-C port at the top of the visor hidden behind the face cushion, designed to support future eye-tracking modules.

Multiple Tracking Systems

The Pimax 5K+ headset includes the usual gyro and accelerometer sensors, which allow you to use the headset without external tracking equipment. However, the headset also features an array of Triad Semiconductors’ TS4231 sensors, which make it fully compatible with SteamVR and the SteamVR 1.0 and 2.0 tracking technology.

The company will eventually offer Pimax-branded Lighthouse base stations. But for now, Kickstarter backers can use the device with HTC’s existing hardware. The Pimax headsets also include wireless radios that can pair with the HTC Vive wand controllers. We strongly recommend treating the Pimax headset as an upgrade for existing Vive owners, at least until we’ve had a chance to test Pimax’s upcoming base stations and controllers.

Specifications

Display TypeCustom low persistence liquid display (CLPL)
Display Sizeunsdisclosed
Pixel Densityunsdisclosed
Per-Eye Resolution2560x1440
Refresh Rate90Hz (DisplayPort 1.4)
FOV (HxV)170-degrees x unspecified (200-degrees diagonal)
Lens TypeCustom Fresnel
Lens Adjustment60mm to 73mm mechanical
SensorsAccelerometer, Gyro Sensor, Magnetometer, Proximity Sensor
Tracking Technology6 DOF SteamVR 2.0 Room-Scale Tracking
Integrated CameraNone
AudioHeadset Jack, integrated microphone
WirelessAvailable with future upgrade kit
HMD Ports1x Proprietary Cable (DP1.4/USB 3.0), 2x USB Type C
HMD Cable Length11" tether
Dimensions (WxHxD)~292 × ~95 x ~89 mm (visor)
Weight514g
WarrantyNo warranty on pre-production model. Retail warranty undisclosed.

Pimax PiTool Software

The Pimax 5K+ headset requires Pimax’s PiTool software to operate. The PiTool installation includes the driver that allows Windows to communicate with the headset. Without the software, the headset won’t even turn on.

The Pimax PiTool software controls operation of the headset. The primary window is a status page that shows you which devices are detected, such as the controllers and tracking base stations. If the headset is off or disconnected, the software will let you know with an error message. When the headset is operational, you should see a Start SteamVR button and a Room Setup button. And if Lighthouse tracking is enabled, you should see an option to pair your controllers.

Press the Start SteamVR button to get started. Once steam is running, press the Pair Controller button and follow the on-screen prompts which will guide you through the process. The pairing process is the same as pairing controllers to a Vive headset. First power on the controller, then when the instructions prompt you to, press and hold the power and menu buttons until the power light flashes. If the pairing process times out, try again. I had to try twice to pair one Vive controller.

Once you have your controllers paired, you’ll want to calibrate your room setup. The Pimax 5K+ headset technically supports room-scale configurations, but the software calibration process doesn’t include a room scale calibration. The current iteration of the PiTool software enables you to configure a standing-only play area that doesn’t include chaperone boundaries. If you want to use the chaperone, you must later configure it with SteamVR Room setup.

Once you have SteamVR calibrated and your controllers paired, you can begin to use the headset. However, there are a handful of software options that you should be aware of first.

Under the PiTool Settings tab, you'll find a firmware update button. It’s a good idea to update your headset with the latest firmware, especially if you are an early Kickstarter backer. Pimax is still actively improving the software, and it releases updates frequently.

The General tab on the Settings page includes a handful of general options, such as setting PiTool to launch when Windows starts, where the software minimizes to and whether Pimax VR Home should launch when you turn on the headset. Pimax Home doesn’t appear to do anything right now except eat up GPU and CPU cycles, so we disabled the option.

The HMD Settings tab also includes several options. From here you can disable the Lighthouse tracking system, which enables the headset to operate without spatial tracking and allows you to use it even if you don’t have SteamVR base stations.

The HMD Settings tab also includes an option called Hidden Area Mask, which is supposed to help with some games. But we didn't find any need to use it. It also lets you toggle an option called Compatible with Parallel Projections. During the early stages of testing the Pimax 8K M1, we toggled that setting often for game compatibility, but we haven’t found a reason to disable it recently. The option is likely there for obscure titles that may not be compatible with Pimax’s wide FOV.

When Pimax launched its Kickstarter campaign, the company announced that a GTX 1070 would be powerful enough to drive the company’s flagship 5K and 8K  headsets. Pimax had shown the prototypes operating on a gaming laptop with a GTX 1070 but in only a handful of experiences.

To truly sign off on a GPU’s ability to power a headset, it must provide acceptable performance across all titles, not just a select few games. In July, Pimax conceded that Nvidia’s GTX 1070 falls short of the Pimax 8K performance requirements. Pimax introduced new display modes that would reduce the FOV to lower the performance needs, and the company suggested that backers switch to the Pimax 5K if they don’t plan to upgrade their GPU because the 5K headset would be less demanding.

The Pimax PiTool software offers three different FOV options to enable lower-end graphics cards to work with the headset. The options include Large FOV for the full 200-degree experience, Normal FOV, which is closer to 170 degrees, and Small FOV, which is roughly 120 degrees.

The Pimax 5K+ is capable of displaying a 200-degree diagonal view, but that doesn’t mean your computer can drive that kind of experience. In early tests, Pimax discovered that it might have bitten off more than it could chew with its ultra-wide VR headset. Even the most powerful graphics cards on the market have trouble delivering smooth frame rates and consistent frame timing with two side-by-side 1440p displays at 90Hz.

The Pimax PiTool software also includes an option to adjust the rendering quality to help you dial in the performance. The default setting is 1.0x, which sends a full resolution signal to the render pipeline and into SteamVR. You can also dial it down to 0.75x and .05x, which lowers the output resolution for higher frame rates. The Rendering Quality setting plays a critical role in the clarity of your image, however. If you go lower than 1x, you will notice the visuals get blurry.

The Rendering Quality setting enables you to crank the image quality up to a maximum of 2x, which effectively doubles your output resolution. That said, don’t expect to use the supersampling options unless you have an RTX 2080 Ti in your system, unless you're willing to sacrifice frame rate for image clarity.

Playing Oculus Games in Ultra-Wide

Pimax also created a software layer that works somewhat like ReVive (software that lets you play Oculus-exclusive games on the Vive) and enables you to play Oculus exclusive content on the Pimax 5K+ or 8K headset. Pimax has not disclosed how the emulation works, but we've tested it and can confirm that it's true: You can play Oculus-exclusive titles on the Pimax headsets without using the ReVive software. The My Games tab features a list of all the VR games that you have installed on your computer and makes them accessible with a single click.

Pimax's Oculus game emulation software enables you to play Oculus games, but it's not a perfect solution. We found a handful of games that require adjustments to the controller orientation, but that shouldn't be hard for Pimax to correct with a future update.

MORE: Best Virtual Reality Headsets

MORE: All Virtual Reality Content

MORE: Virtual Reality Basics

Create a new thread in the UK Article comments forum about this subject
15 comments
Comment from the forums
    Your comment
  • sikjar2
    I don't understand how your evaluation of the headset can be so different from the other reviewers (search youtube for sweviver, vodooDE VT and MRTV). They have been using the Pimax 5K+ for weeks, and I don't think any of them would prefer the HTC Vive Pro. And the videos also clearly demonstrate that you can get reasonable framerates with a high end gaming PC.
  • smoke45
    I used to feel like I could trust Tom's Hardware. However, after the RTX "Just buy it" review and now this I definitely believe you guys are getting paid.

    Yes the Pimax headsets need a heavy GPU, but that doesn't totally offset the fact that it is the biggest leap in consumer level headsets we've seen so far. I didn't even "upgrade" to the Vive Pro because it didn't offer enough for me to really consider it an upgrade. Yet it's a true "2nd generation" headset while the Pimax that has made huge strides is "mid generation".

    I get it, buy a company with a great reputation then laugh all the way to the bank as you sell it off for a quick buck. Won't take long for people to realize TH can no longer be trusted.
  • marklola
    Anonymous said:
    I used to feel like I could trust Tom's Hardware. However, after the RTX "Just buy it" review and now this I definitely believe you guys are getting paid.

    Yes the Pimax headsets need a heavy GPU, but that doesn't totally offset the fact that it is the biggest leap in consumer level headsets we've seen so far. I didn't even "upgrade" to the Vive Pro because it didn't offer enough for me to really consider it an upgrade. Yet it's a true "2nd generation" headset while the Pimax that has made huge strides is "mid generation".

    I get it, buy a company with a great reputation then laugh all the way to the bank as you sell it off for a quick buck. Won't take long for people to realize TH can no longer be trusted.


    one of my friends has tried the pimax 5k and were blown away by how far ahead in the game it is somoared to the vive pro, for him and the same for me the big drawback of current headsets was FOV always seeing around the lenses always drove me nuts, and the resolution is a huge leap with the 5k

    I have tried the vive pro and decided not to bother the resolution bump is hardly noticeable to warrent buying the headset specially at its stupid price its why the pro has sold pretty crap. the vive on the whole slowed down way too much in sales compared to the rift I'm sure HTC thought the pro was going to get people being its headsets again when it did not really alter their sales much.

    I also do not think they have the money either. they have not really been making much money from the headsets and have been wanting to sell off the VR section of the business, along with the mobile phone section since that's doing crap too.

    All I'll say is anyone who scores the vive pro more than the pimax 5k other than maybe on build are being paid or a hardcore idiot fanboy of the other headset.

    For me I'm glad to say I'm no fanboy of anything I own the original vive...don't use it much due to the controllers being too long and me being 6ft 3 so they get smashed onto the ceiling way too often and I find the headset way too uncomfortable. and heavy...I have the rift which is my main headset and I will be getting the pixmax 5k when its fully released

    I did bid on one on eBay that was someone's kickstarter but it went too over £1.3k and didn't fancy bidding that much when the person did not have it in hand :/
  • Dano__
    If you test using a potato your gonna get potato results, I give this review 1/10
  • Dano__
    All the backer videos that say its great, all the youtuber reviews that say its great, one failing review site that says its crap and to buy the Vive Pro.
  • gordonwestbroek
    Disclaimer, I have NOT yet tried the PIMAX 5k+ however, I have watched reviews and discussed the unit with several fellow YouTubers. I have relied on Tomshardware in the past and am really having trouble with this "review"...it just doesn't connect to a 3/10 score.

    It doesn't appear you really understood the PiTool or its settings, that appears clear from your benchmarks. Did you reach out to vet those benchmarks? I ask as they are completely out of sync with other reviews of the device. Either they are all in cahoots or something is missing here?
  • dz1
    Looks like Tom's hardware get advertising money from HTC but not a penny from pimax. If this isn't the case then I look forward to them correcting me.
  • choek
    Pimax 3/10?! But RTX just buy it? TH is quickly becoming the laughing stock of tech review sites.
  • choek
    Recommended VR headset Vive Pro?! ROFL
  • cptmrcalm
    Oh no!!!! I used to trust Tom's Hardware. I really did!!! This is actually quite shocking. Clearly a payment has been made somewhere. If I was the owners I would quickly take this down. 8/10 with the cons in mind....maybe. 9 more likely taking into consideration the res and field of view. Ok... it needs a monster GPU but there coming.

    But 3?!?!?!?!?! I've just had the guys at work crowd around me as I should them this. It's quite bad this.
  • cptmrcalm
    The only thing I can think of is this is a typo. Perhaps a 3 out 5 was intended. In which case, 6/10. Still off and not right - but closer. Followed by perhaps something new learned that bumps this score up to a 7 or something getting closer to being accurate.

    Its got to be the only thing. I can't believe TH would want their reputation being screwed up like this. Surely a typo.
  • Barty1884
    Anonymous said:
    If you test using a potato your gonna get potato results, I give this review 1/10


    5930K + 1070 or 2080 is "potato"? :lol:

    *EDIT* As per _Johhny5 below, should be 3/5.
  • _Johnny5
    Scoring on the UK site is temporarily out of order. The score should read 3/5.
  • vr-fan
    Terrible review. Everyone should steer well clear of this website. As mentioned above, it has been made abundantly clear since the RTX review that they are just paid to shovel manure down our throats now. If you're into VR then OBVIOUSLY this headset is better than the Vive Pro for goodness sake.

    Just try and find one person that says otherwise (apart from apparently Kevin Carbotte?).
  • choek
    You would have thought if the 3/10 score was an error, TH would have corrected it by now. Surely they cannot be as ignorant not to look at their own website every now and again. OK, as soon as I wrote down that thought, I realised they probably could. It is Tom's Hardware after all.