Nvidia Brings Pascal To Pro Graphics With Quadro P6000, P5000 GPUs

At SIGGRAPH 2016, Nvidia announced its first two professional graphics cards for workstations based on the Pascal architecture, the Quadro P6000 and the Quadro P5000.

With this release, Nvidia brings the well-documented Pascal design to workstation graphics. The 16nm FinFET transistors mean even more processing power in a smaller space. Simultaneous Multi Projection (SMP) is actually more important in the workstation space because applications can now use the same geometry in multiple windows, and it is common in 3D applications to have an entire orthographic projection of the same geometry on screen (top, front, side and perspective views).

Lighting and shading artists will appreciate the performance boost given by dynamic load balancing because the card will perform better when using real-time shaded and CUDA- or OpenCL-rendered views at the same time.

The DisplayPort 1.4 ports support up to 7680x4320 at 60 Hz in 30-bit color or can drive up to four 5k displays simultaneously. The Quadro Sync 2 card can be used to sync up to 8 GPUs per system for artifact-free multi-display imagery.

Both cards are expected to be available in October 2016. Pricing was not available at press time.


Quadro P6000Quadro P6000
CUDA Cores38403840
GPU Memory24 GB GDDR5X16 GB GDDR5X
FP32 Performance12 TFLOPs8.9 TFLOPS
Max Power Consumption250W180W
Graphics BusPCI Express 3.0 x16PCI Express 3.0 x16
Display Connectors-DP 1.4 (4)
-DVI-D (1)
-Optional Stereo
-DP 1.4 (4)
-DVI-D (1)
-Optional Stereo
Form Factor4.4" H x 10.5" L Dual Slot4.4" H x 10.5" L Dual Slot
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  • hispeed120
    I think you need to update the table at the bottom to P6000 and P5000.
  • cknobman
    AMD laughs at your paltry 24GB of memory, LOL
  • gnarr
    It's not the size of your RAM that matters, it's how you use it!