Nvidia's GPU Technology Conference Liveblog 10:30p/1:30e

While we're all well aware that modern GPUs are great for playing Crysis (or in many cases today, Diablo III), graphics processors have so much power for number crunching that they have many other uses for Serious Business. We're in San Jose at Nvidia's GPU Technology Conference, where the focus is on developers and business uses for the graphics technology that many of us run inside our gaming rigs.

Nvidia co-founder and CEO Jen-Hsun Huang will be delivering the conference's keynote speech at 10:30 a.m. local time (1:30 p.m. EDT), and we'll be there to give you the blow-by-blow. Tune in then to follow along with us!

Read more from @MarcusYam on Twitter.

This thread is closed for comments
33 comments
    Your comment
  • CaedenV
    If they are such firm believers in these other uses then why did they take out a lot of that functionality from the new Kepler series?
  • EzioAs
    515213 said:
    If they are such firm believers in these other uses then why did they take out a lot of that functionality from the new Kepler series?


    Good one. They'll have to answer that on the conference
  • andrewfy
    GPUs are basically just processors with wide SIMD - Nvidia's use CUDA which is easier to program in some ways (and harder in others) than the assembly-style intrinsics that SIMD usually has to be programmed in. The Daily Circuit did some analysis on this back in November -
    http://www.dailycircuitry.com/2011/11/128-bit-simd-is-dead-long-live-128-bit.html
    - the SIMD in CPUs stagnated for a long time at 128 bit but recently extended to 256-bit with SIMD and now 128-bit is really dead. The SIMD in GPUs was recently 512-bits wide (now 1024-bits wide), so the width advantage of GPUs is sometimes as low as 2x depending on the product cycle - and this is where most of the advantage of GPUs comes from (along with memory bandwidth to keep the SIMD units fed).