Workstation Graphics: 14 FirePro And Quadro Cards

CUDA: Blender Results

Drivers Used

Not Supported
Not Supported

Blender Performance

The results in Blender are similar to what we saw in iray. The margins between the top graphics cards’ performance numbers are larger, which is a sign of better optimization. Once again, only the Nvidia Quadro 2000 loses to the overclocked Core i7 with Hyper-Threading enabled, juggling eight threads at a time.

As opposed to iray, Blender can use both of the Nvidia GeForce GTX 690’s GPUs for rendering. It consequently pulls ahead of Nvidia's GeForce GTX 580. Nevertheless, the GeForce GTX Titan is way ahead of everything else. The workstation graphics cards again show that they aren’t cut out for these sorts of tasks.

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  • sicofante
    How on earth could you miss the K2000? It's the direct competitor to the W5000!!!

    What a failure.
  • tricecold
    These video cards and driver tricks software companies and NVIDIA and AMD plays is pissing me off . I was turning 20 million polygons in Maya 20+FPS with HD7950 now some driver update it is slow as hell, but then in DX viewport it is 100+fps, switching tot Houdini which has 4 viewports #@$@#$@#$@# latest one OPENGL 3.2 my card is useless, buigs glitches slow as hell again, switch to one lower open gl version everything is fine, other people complaning about their brand new Quadro K4000 cards are a lot slower than their GTX 580s etc etc etc, get your standarts straight come on