Apple iPhone 6 And iPhone 6 Plus Review

Test Results: CPU Core Benchmarks

Basemark OS II Full (Anti-Detection)

Basemark OS II is an all-in-one tool designed for measuring overall performance of mobile devices. It scores each device in four main categories: System, Memory, Graphics and Web.

The System score reflects CPU and memory performance, specifically testing integer and floating-point math, along with single- and multi-core CPU image processing using a 2048x2048-pixel, 32-bit image.

Measuring the transfer rate of the internal NAND storage (Memory) is done by reading and writing files with a fixed size, files varying from 65KB to 16MB, and files in a fragmented memory scenario.

Calculating the Graphics score involves mixing 2D/3D graphics inside the same scene, applying several pixel shader effects, and displaying 100 particles with a single draw call to test GPU vertex operations. The benchmark is rendered at 1920x1080 off-screen 100 times before being displayed on-screen.

Finally, the Web score stresses the CPU by performing 3D transformations and object resizing with CSS, and also includes an HTML5 Canvas particle physics test.

Apple's Cyclone architecture performs well in CPU-centric benchmarks. A year after its initial launch, it's still faster than the latest Krait and ARM CPUs. Even Nvidia’s Tegra K1 couldn’t beat the A7 in these tests, the lone exception being Geekbench 3 Pro Multi-Core. Now with the A8 SoC, Apple looks to extend its lead even further.

The improved Cyclone cores in the A8 outperform the A7 in the iPhone 5s by 34% in the System test, which is significantly more than the ~8% bump in clock rate can explain. This is likely the summation of several smaller tweaks, like the improvement in sequential memory access, rather than a significant pipeline change.

The iPhone 6 sees only a modest improvement over the 5s in the Web test, which includes a particle physics simulation similar to 3DMark Ice Storm Unlimited, a test that Cyclone has never handled well. Still, the 6 Plus manages to score 40% higher than the Note 4.

The iPhone 6 Plus performs on par with the 5s and HTC One (M8) in the Memory metric, with the iPhone 6 showing a slight advantage. The iFixit teardown of the iPhone 6 shows it using SanDisk NAND, which, based on this measurement, seems to offer slightly better performance than the SK Hynix NAND found in the 6 Plus. The Note 4 offers the best storage performance of the group.

Looking more closely, however, shows the iPhone 6 averaging around 3x faster in read operations, while the Note 4 is about 2.5x faster in the variable length and fragmented write tests. Boosting the Note 4’s overall Memory score is its fixed size write throughput, which is 6x faster than the iPhone 6.

The PowerVR GX6450 in the A8 gives mixed results in the Graphics test. It's 73% faster than the 5s, topping Apple's claim of 50%-better GPU performance, but is still slower than the Adreno 330 and 43% slower than the newer Adreno 420. We've seen the PowerVR G6430 in the A7 perform better than the Adreno 330 in some benchmarks, so Imagination's latest GPU still has a chance to take the overall win.

Curiously, the 6 Plus outperforms the iPhone 6 in the Graphics test by 7%. This test is run off-screen so both phones should fare similarly. Is this just an anomaly or will we see the trend continue in our other graphics benchmarks?

Geekbench 3 Pro (Anti-Detection)

Primate Labs' Geekbench offers a wide selection of cross-platform compatibility, with apps available for Windows, OS X, Linux, iOS and Android. This simple system benchmark produces two sets of scores: single- and multi-threaded. For each, it runs a series of tests in three categories: Integer, Floating Point, and Memory. The individual results are used to calculate category scores, which, in turn, generate overall Geekbench scores.

Once again we see the improved Cyclone CPU extend its lead over Krait in single-core performance. The iPhone 6 is 54% faster than the Note 4 in the Integer test and 66% faster in Floating Point math.

Compared to the A7 in the iPhone 5s, A8 sees about a 15% average improvement for the Integer performance tests and 18% for the Floating Point tests. As noted earlier, cryptography sees the smallest improvement, while the Lua and Dijkstra tests improve by 30%. The BZip2 and JPEG compression tests, which should rely on sequential memory access, show around a 15% improvement, nearly the same result as the STREAM Copy memory test.

In the multi-core test, we see the Galaxy Note 4 leverage its quad-core Krait 450 CPU to outperform the iPhone 6. Even with half as many cores and almost half the clock rate, Apple's improved Cyclone CPU is within 10% of Krait 450.

The multi-core performance gains for the iPhone 6 relative to the 5s are similar to those in the single-core tests.


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25 comments
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  • manez
    I can think of a thousand more interesting things to review than the newest iphone x.
  • blackmagnum
    Everyone would want to own one and be the envy of their peers. They want a device that is attractive, well-made and intuitive. That's how Apple sells them by the millions, don't you agree?
  • lanbaner
    Nvidia has a better GPU. The G3 has a better display. The Note 4 has better camera. Gone are the days were the iPhone was the leader on all fronts. Would be nice to see all the strengths from the competition in one phone. Considering the transition to 20nm for Maxwell early next year we could possibly see an iPhonekiller on all aspects. Although I have to agree that the build quality on the iPhones is always top notch.
  • M3God
    Other then just sticking to just 1GB internal memory, there is no mention that apple switched to cheaper and slower TLC memory to make more profits while screwing the customer. The TLC memory has been linked to crashes and bootloops that require a trip to the apple store.
  • aaaas
    I browse the Web and talk on the phone on Verizon all the time. At least the last two generations of devices have been able to do this... at least for android...

    Interesting article, as I've been considering a switch to iphone.
  • KaptainK
    " Wi-Fi calling is currently only supported by T-Mobile in the U.S."

    Not True! Republic Wireless has been using wi-fi calling for years. Republic also includes a feature where it will hand the call off from wi-fi to cellular if you leave the wi-fi zone during the call. Does the iPhone do this??
  • cknobman
    A. Thanks for including the Lumia 1520 in the comparison chart of phablets, most other sites dont do this.

    B. The price for the 6 plus in that same chart ($299) is on contract while every other device price is off contract.

    As a whole if you are an iPhone user I am sure you are happy with the changes made to the 6. Outside of that the iPhone "cool factor" ship has sailed and this wont be winning over many Android users.
  • cmi86
    How can this guy sit here and hump apples leg by saying the A8 should be competitive if not class leading when it's competition averages over 1Ghz higher clock speed and 2 more cores.... I know a lot of people doing reviews now a days feel obligated to shine up certain companies and make their products appear in a positive light. This is not that... this is a blatant lie.
  • SirKnobsworth
    [blockquote]How can this guy sit here and hump apples leg by saying the A8 should be competitive if not class leading when it's competition averages over 1Ghz higher clock speed and 2 more cores.... I know a lot of people doing reviews now a days feel obligated to shine up certain companies and make their products appear in a positive light. This is not that... this is a blatant lie.[/blockquote]

    Clock speeds and core counts can be deceptive, the key point here being that Apple's Cyclone cores can execute about twice as many instructions per clock cycle as most of their competitors. This shows up in the benchmarks - the iPhone 6 and 6+ do very well in single threaded tests, though tend to lag behind competitors in multithreaded tests like physics. Note that this is also the approach that Nvidia is taking with their Denver cores - fewer, bigger cores as opposed to more small cores.

    How this translates into actual performance will vary of course - most smartphone workflows aren't particularly well threaded so having four cores as opposed to two probably won't make a huge difference in many situations, but I'm sure there are plenty of exceptions.
  • ZXS
    Quote:
    Due to their zero reading on the black level tests, AMOLED displays are said to have an infinite contrast ratio.


    MATT, do you know this is Samsung's marketing BS?

    Smartphone displays reflect about 6% of incoming light (which is much more than LCD backlight emits). Actual contrast of AMOLED is worse than that of LCD since the reflections are so high, but maximum brightness is much lower than that of LCD.
  • ZXS
    ADDITION: iPad Air 2 is a breakthrough in screen reflection levels, which are down to 2.5% versus 5-6% on any other smartphone/tablet screens. This is the technology to increase actual contrast ratio.

    However, none of smartphones have that technology yet. Maybe it will debut in iPhone 6s/6s+ next year.
  • ZXS
    Quote:
    Image quality suffers primarily from a lack of resolution for both the front and rear cameras, resulting in pictures that can’t match the sharpness and detail shown by competitors like the Note 4 above.


    This is purely academic point since there are no screens to see even iPhone's 8 MP resolution, let alone anything higher. On any real screen of any real smartphone, tablet or a PC/Mac (except for Retina) pictures from iPhone look absolutely sharp as their resolution way exceeds capability of screens.

    So in real life more consistent quality in average, including absence of insane colour/shadow perversions that Note 4 has at times, makes a better camera.
  • ZXS
    Quote:
    Other then just sticking to just 1GB internal memory, there is no mention that apple switched to cheaper and slower TLC memory to make more profits while screwing the customer. The TLC memory has been linked to crashes and bootloops that require a trip to the apple store.


    This is pure fantasy, because flash memory was tested and it is even faster than last years fastest flash in a mobile device -- iPhone 5S.

    Also, there are no evidence that reboots has happened to any bigger number of consumers than just few.
  • SirKnobsworth
    Quote:
    Other then just sticking to just 1GB internal memory, there is no mention that apple switched to cheaper and slower TLC memory to make more profits while screwing the customer. The TLC memory has been linked to crashes and bootloops that require a trip to the apple store.


    There are rumors that Apple has stopped using TLC in some devices for precisely that reason. Nothing confirmed though.
  • turkey3_scratch
    1803422 said:
    The media is so biased in favor of Apple. This phone has nothing new, and the hardware specs don't even match up to the latest offers from other competitors. All it has going for it is bigger screens which other phones offered years ago.


    Exactly, these phones hardly had anything upgraded other than size. Today I heard a girl say, "I really want the iPhone 6 since I saw whoever with it". The iPhone consumers could care less about the phoone but they care about the social status it gives them. If they released the iPhone 7 with the exect same hardware and asthetic specs as the iPhone 6, people would still buy it because the majority of people who buy them don't even know what's new! They just want to be able to say "I own the iPhone

    Now, the iPhone's GPU did get a tiny upgrade probably to account for the higher res, and the CPU probably a bit where it is unnoticeable. Saying that the iPhone 6 has worse hardware however would be incorrect, that's just pure Apple hate by saying that. No proof.
  • hiryu
    Reagarding the TLC issue, not all iphones use TLC, only some are, and only 64GB or 128GB version.
    http://www.hkepc.com/11911/page/2#view
    (from Chinese website) The Sample C used the TLC memory (page 2). Sample A and B were not.
  • BrandonYoung
    Not bad specs, not bad benchmarks! Yet I enjoy the ability to transfer files from PC to tablet/phone and not have to worry about conversions, the inability to retrieve them from the later, and the overall middleman hassle that is iTunes. iTunes is horrible, and the biggest reason I personally avoid iStuff.
  • tomfreak
    top size bezel thickness is the problem, not the thickness of the body. Apple should start reduce the top bezel thickness first.
  • Sambidhan Sabha
    first i bought iPhone 6 plus but i couldn't use it quite well because of its size. its too big for everyday use, since i wanted newer iPhone i then bought iPhone 6 and it seems better then iPhone 6 for everyday use. i'm happy with iPhone 6.

    since iPhone 6 plus i bought was from AT&T i couldn't sent it back to my home without unlocking. i quicky google and found out i can unlock at very cheaply from http://www.unlockiphones.info .

    my brother back home is happy with iPhone 6 plus cuz he likes playing games.
  • neon neophyte
    let's not forget the plus bends in your pocket from regular use
  • Harry_Wild
    It pretty clear that iPhone 6 and 6 + is blowing their high end smartphone competitors for the most part of out of the water! At 80% of the charts show the A8 SoC is not only the leader but by a lot!
  • g-unit1111
    955315 said:
    It pretty clear that iPhone 6 and 6 + is blowing their high end smartphone competitors for the most part of out of the water! At 80% of the charts show the A8 SoC is not only the leader but by a lot!


    Define "for the most part". Samsung Galaxy Note 4, Nexus 6, and even the LG G3 all have 2560 x 1440 resolutions on their screens, where Apple is just now using 1920 x 1080P. The Note 4 and G3 also have removable storage which can accommodate up to 128GB micro SXHD cards, where the iPhone 6 cannot. I could go on and on.
  • BrandonYoung
    I miss my back button when using iPhones.
  • xTTT
    Good article. But can we get some real world tests please that also include multi-tasking? And I don't mean opening and closing a gazillion apps.

    I mean real-world stuff like:
    1. maintain a skype call while emailing 5 photos that have to be resized (obviously, use same photo sizes).
    2. Update several apps while playing back a 1080p high bit-rate movie.
    3. Use Adobe Photo-Touch to enhance and touch up photos using several layers and masks that will tax the system.
    4. Upload a large video to Youtube while doing some or all of the tasks above.
    5. Upload and download large files from Dropbox while doing some or all of the tasks above.

    Thanks!