Physics for The Ant Bully

Video game developer A2M said that it has used Havok’s physics engine to create collision detection and rigid bodies in the upcoming videogames The Ant Bully and Monster House. The company claims that physics "boost the level of the game-play" and enabled two games "that are more sophisticated than the average children’s title."

Both titles are available now for several platforms, including game consoles, handheld game systems.

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