Acer In Talks To Design, Manufacture StarVR HMD

StarVR just got one step closer to reaching the retail market with Acer and Starbreeze (the studio that brought you Payday 2) signing a letter of intent to form a joint venture to design, manufacture, promote, market and sell the premium VR HMD.

Starbreeze took a spare-no-expense approach to virtual reality, designing the StarVR HMD as a premium device, intended for the best possible VR experience. It features two 2560 x 1440 displays (one for each eye), offering a higher resolution and range of vision than what we currently see in the likes of the HTC Vive and Oculus Rift. Other premium features, such as Tobii's eye-tracking sensor technlogy, are also integrated into StarVR HMD.

When we had the opportunity to try StarVR for ourselves, we noted that it certainly looked the part, but that the Nvidia GTX Titan X (the top dog in the GPU hierarchy at the time) struggled to churn out the 60 fps that the demo was producing and that it would be a while before graphics processing would catch up to the high-end VR device. However, the impending arrival of the Pascal-based GTX 1080 (which claims to offer twice the performance of Titan X) could enable StarVR to reach that comfortable "no-puke" 90 fps target framerate.

Although the announcement is merely a letter of intent used to form the basis for ongoing discussions regarding a definitive agreement, it's a big step for StarVR, and the manufacturing prowess of Acer could drive the product to a retail release sooner than originally anticipated.

Derek Forrest is an Associate Contributing Writer for Tom’s Hardware and Tom’s IT Pro. Follow Derek Forrest on Twitter. Follow us on Facebook, Google+, RSS, Twitter and YouTube.

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  • jaber2
    I wouldn't buy and HMD without eye tracking, lots of head movement when it should feel natural
  • Zapin
    If the FOV is wide enough and optics are able to give you peripheral focus then I fail to see the point in eye tracking.

    The more choices in VR the better imo. Facebook and HTC should not be the only force pushing VR into the mainstream.
  • hdmark
    I wouldn't buy and HMD without eye tracking, lots of head movement when it should feel natural

    agreed! this could be the headset ive been waiting for. may even give me a good reason to upgrade my 970 to a 1080 :D