Tribes Returns as Multiplayer-Only Game in 2011

Friday during PAX East, Atlanta-based Hi-Rez Studios said that it's currently working on a new installment to the Tribes franchise called Tribes: Ascend.

This will the first new Tribes game to be released since Tribes: Vengeance hit the PC way back in 2004. The news also follows a previous announcement that the studio acquired the actual Tribes IP back in October 2010, and is currently working on a Tribes-based MMO called Tribes Universe.

According to the studio, Tribes: Ascend will be the official multiplayer successor to 2001's Tribes 2, and will be brought to the PC as a digital download using Epic Games' Unreal Engine 3. The game will also arrive on the Xbox 360 console, launching alongside the PC version when they both go live sometime in late 2011. Additional platforms are currently under consideration, the studio said.

"Before Halo, before Modern Warfare, and before Battlefield, there was Tribes," said Todd Harris, Hi-Rez Studios COO. "Tribes fans appreciate the game’s essence - athletic FPS combat combined with teamwork and strategy. As we began development of Tribes Universe, we focused first on capturing that essence - refining and modernizing iconic elements like jetpacks, skiing, and vehicles. We’ve had tremendous fun play-testing and realized the potential of a multiplayer focused title ahead of Tribes Universe. The community has been waiting for a multi-player shooter that is the modern successor to T2. Tribes: Ascend is that game."

For the moment, little else is known about either Tribes title. However, check out the teaser clip of Tribes: Ascend, included below.

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  • sargentchimera
    I remember playing a Tribers game on the PS2 a long time ago. That was before I was a PC gamer. I remember really liking it but I could only play bots as I didn't have PS2 online lol.
  • MadGoat1979
    WOW! Simply wow! I think for most of us this was the FPS that put FPS on the map! The game play speed is still unmatched to this day! I have been in search of a game since T2 that matched the "Light, fast paced feel" of T2. Knowing that it will be based on the U3 engine is a bit concerning. UT2003 was fast and epic in its own right, but when UT3 came... it felt bulky and slow. (as with many games nowadays actually, probably the console influence). If this is done right, it will help in being a driving force to bring gaming BACK to the PC. (and don't think for a second about dumbing this down for consoles... )
  • wolfseeker2828
    Well give the fact that the U3 engine is used by every major company nowadays, that's not surprising, but it's used in a variety of ways so if the company wants to change the feel of the game it won't exactly be difficult.