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Benchmark Results: Metro 2033 (DX11)

Overclocking Intel’s Xeon E5620: Quad-Core 32 nm At 4+ GHz
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In stark contrast to Call of Duty, Metro is super GPU-heavy. So much so, in fact, that even without 4xMSAA turned on, we’re seeing a GPU bottleneck at 1280x1024.

Worried that your slower CPU might be holding back performance in this title? Don’t be—the 2.4 GHz Xeon E5620 turns in the same frame rates as the 4 GHz version. It’d likely take a second GeForce GTX 480 in order to expose some sort of GPU-oriented limitation in Metro 2033.

Of course, turning on 4xAA only serves to keep the field within one frame per second at every resolution.

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  • -1 Hide
    mi1ez , 21 October 2010 17:49
    Well that was a bit pointless....
  • 0 Hide
    LePhuronn , 25 October 2010 02:41
    Well given that I have run a couple of i7 920s at 4GHz on 1.3V and never hit 75 degrees with good air coolers I don't see me jumping any time soon...
  • 1 Hide
    gdilord , 27 October 2010 20:08
    On the last page:
    Consequently, it runs less hot and consumes less power.

    I think that "Consequently, it runs cooler and consumes less power" would be a lot less cumbersome.