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World of Warcraft subscribers reach 4 million

by - source: Tom's Hardware

It seems that most often when a massively multiplayer online role-playing game makes headlines, the news is bad. Last week, Turbine Entertainment announced that Asheron’s Call 2 was being taken offline. Last month, Warner Bros. Interactive Entertainment sold off the Matrix Online to Sony Online Entertainment following lackluster sales. (SOE has since cut the number of servers supporting the game by two thirds.)

However, for one MMORPG, World of Warcraft, the news is good - very good. Today, the company’s developer and publisher, VU Games-owned Blizzard Entertainment, announced that the best-selling fantasy title has reached even greater heights of popularity. According to the company, there are now four million "paying customers" who log onto the MMORPG worldwide - one million in the US and Canada alone.

Read the complete story . (Gamespot)

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