Intel Shows Ray Traced Wolfenstein on a Laptop
Intel doesn't need any GPUs.
Just because Larrabee has been shelved doesn't mean that Intel isn't looking at graphics anymore. In fact, the Intel's background in processors means that it should be more interested than ever in ray tracing, which can product images with accuracy that surpasses even today's best GPUs.
At IDF, Intel is demonstrating a ray traced version of Wolfenstein on a laptop. The game's visuals have been bumped up with a few upgrades. While this is demonstrated on a laptop, all the grunt work is actually done from four servers running a Many Integrated Core (MIC) architecture. When the server is finished rendering a frame, it sends to it to the laptop for display.
Check out the video to see it in action and some more in the screenshots below:
- wolfenstein ,
- ray ,
- tracing ,
- knights ,
- ferry
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could've done better on the textures!
could've done better on the textures!
It's wolfenstein ...hardly an awesome looking game in the first place (not a bad game tho ^^).
Still quite good performance for a little device
So the laptop isn't doing all the work its the 4x servers in the background.
So let me see... instead of an "integrated" graphics card on the laptop, what intel is promoting is a 4 server processor cluster? lol this seems counter-productive... id say they are going the wrong way xD
Very cool indeed.
Too bad the 'little device' is more of half a supercomputer...
What a non-story. I can play DVDs on my laptop, doesn't mean it can generate cinema quality graphics in real time.
even an atom netbook will be able to stream video output... the title is misleading
It's good to see some comments being listened to - the title is now somewhat better