Sign in with
Sign up | Sign in

Test Settings And Benchmarks

AMD's FX-8150 After Two Windows 7 Hotfixes And UEFI Updates
Test System Configuration
AMD CPUAMD FX-8150 (Zambezi): 3.60 GHz, 8 MB Shared L3 Cache, Socket AM3+
Intel CPUIntel Core i5-2500K (Sandy Bridge): 3.30 GHz, 6 MB Shared L3 Cache, LGA 1155
CPU CoolerSunbeamtech Core-Contact Freezer w/Zalman ZM-STG1 Paste
AMD MotherboardAsus Sabertooth 990FX, BIOS 0901 (12/13/2011)
Intel MotherboardAsus P8Z68-V Pro, BIOS 8801 Beta (04/28/2011)
RAMKingston KHX1600C9D3K2/8GX: 8 GB DDR3-1600 CAS 9-9-9-27
GraphicsAMD Radeon HD 6950 2 GB: 800 MHz GPU, GDDR5-5000
Hard DriveSamsung 470 Series MZ5PA256HMDR, 256 GB SSD 
SoundIntegrated HD Audio
NetworkIntegrated Gigabit Networking
PowerSeasonic X760 SS-760KM: ATX12V v2.3, EPS12V, 80 PLUS Gold
OSMicrosoft Windows 7 Ultimate x64 SP1
GraphicsAMD Catalyst 11.12
ChipsetAMD Platform Driver 3.0.842.0

We tested AMD’s FX-8150 in three configurations to quantify its general evolution over the past several months, adding Intel’s closest-priced competing model to see if these improvements could help the firm finally overcome its rival in the targeted price segment.

Asus’ award-winning Sabertooth 990FX takes a starring role in this comparison, and its P8Z68-V Pro was chosen as the closest (feature-wise) Intel-based board we had on-hand.

While we've seen AMD recommend specific benchmarks to demonstrate the improvements enabled by Microsoft, we instead started with our most recent motherboard benchmark suite to evaluate performance without that bias. We did add one benchmark, Skyrim, to the set, since it is the one game we actually use where we thought AMD had the most room for improvement.

Benchmark Configuration
3D Games
DiRT 3V1.01, Run with -benchmark example_benchmark.xml
Test Set 1: High Quality Preset, No AA
Test Set 2: Ultra Quality Preset, 8x AA
Metro 2033Full Game, Built-In Benchmark, "Frontline" Scene
Test Set 1: DX11, High, AAA, 4x AF, No PhysX, No DoF
Test Set 2: DX11, Very High, 4x AA, 16x AF, No PhysX, DoF On
SkyrimPatch 1.4 Tom's Hardware save point (25s FRAPS)
Test 1: High preset, AA disabled, FXAA enabled (8x AF High default)
Test 2: Ultra preset, FXAA enabled (8x/16x Ultra defaults)
StarCraft IIPatch 1.4.2, Tom's Hardware custom map (60s FRAPS)
Test Set 1: Medium Details, No AA, 8x AF
Test Set 2: Highest Details, 8x AA, 16x AF
Audio/Video Encoding
iTunesVersion x64: Audio CD (Terminator II SE), 53 minutes, default AAC format 
Lame MP3Version 3.98.3: Audio CD "Terminator II SE", 53 min, convert WAV to MP3 audio format, Command: -b 160 --nores (160 Kb/s)
HandBrake CLIVersion 0.95: "Big Buck Bunny" (720x480, 23.972 FPS) 5 Minutes, Audio: Dolby Digital, 48 000 Hz, Six-Channel, English, to Video: AVC Audio: AC3 Audio2: AAC (High Profile)
MainConcept ReferenceVersion: MPEG-2 to H.264, MainConcept H.264/AVC Codec, 28 sec HDTV 1920x1080 (MPEG-2), Audio: MPEG-2 (44.1 kHz, Two-Channel, 16-Bit, 224 Kb/s), Codec: H.264 Pro, Mode: PAL 50i (25 FPS), Profile: H.264 BD HDMV
Adobe Photoshop CS5Version 12.1 x64: Filter 15.7 MB TIF Image: Radial Blur, Shape Blur, Median, Polar Coordinates
Autodesk 3ds Max 2010Version 12.0 x64: Space Flyby Mentalray, 248 Frames, 1440x1080
WinZipVersion 15.5 Pro: THG-Workload (464 MB) to ZIP, command line switches "-a -ez -p -r"
WinRARVersion 4.01: THG-Workload (464 MB) to RAR, command line switches "winrar a -r -m3"
7-ZipVersion 9.22: THG-Workload (464 MB) to .7z, command line switches "a -t7z -r -m0=LZMA2 -mx=5"
ABBYY FineReaderVersion Read PDF save to Doc, Source: Political Economy (J. Broadhurst 1842) 111 Pages
React To This Article