3DMark 2001 Detail Tests
Table of content:
3DMark 2001 Detail Tests
Ad
Game 4 - Nature

Game 4 was the first to introduce extensive pixel shader effects of the DirectX 8 specification. The Radeon 9800 PRO beats the FX 5800 Ultra, despite the clock speed difference. The performance gain over the Radeon 9700 PRO is quite large.
Fillrate Single Texturing

In this test, the Radeon 9800 PRO just about eats the FX 5800 for lunch. The reason is easily found in the design of GeForceFX's pixel pipelines. Contrary to what the official technical specs say, the FX is really more of a 4x2 design and not an 8x1, like the Radeon 9500PRO/9700/9800 family. As a result, the FX can only render four single textured pixels per clock cycle, while the ATi cards can draw eight.
- Previous page 3DMark 2001 SE
- Next page 3DMark 2001 Detail Tests, Continued
Google Ads
The Miscellaneous Articles and reviews
- Swift Acquittal: NVIDIA QuadroFX 2000
- Then and Now: Athlon Platforms Compared
- Qcheck - A FREE Network Testing Utility
- Steel Battalion: A Side Project Breeds Innovation
- Games Review: Impossible Creatures, SimCity 4, and Soldiers of Anarchy
- International Toy Show: Toys Ain't What They Used to Be
- CeBIT 2003: Product News
- Readers' Choice Awards 2002 Results
- Zalman ZM80A-HP - VGA Heatpipe Cooler & Sapphire Atlantis...
- Backing Up with Tape Drives: Security Is What Counts
Reviews
Related Content