Sony to Place New EverQuest Servers in European Markets
Closer servers (and more servers) typically translate to better gameplay, and Sony Online Entertainment (SOE), along with Ubi Soft, just let us know that they intend to speed things up for all of you Euro gamers by hosting EverQuest on new servers in the European market. EverQuest has more than 400,000 members across the world and, with over 6 million online gamers in Europe alone, localized servers should offer lower latency. The first overseas hub will launch in the U.K. this winter and additional servers will rollout as each market ripens. Sony also recently announced that The Station , which has over 10 million members worldwide, will roll out localized content and advanced translation software for games while offering new payment options to overseas customers. Through the translation software, Sony says the players will enjoy in-game and Web chat even if they do not share a common language. Phase one of the localization process includes human translating agents for French, German, Japanese and Korean beginning with the upcoming expansion pack EverQuest: The Shadows of Luclin. EverQuest Game Cards are also being made available around the world at retail.
- National's Embedded Controller Reduces Power Drain in Notebook PCs
- NEC Launches 32-Bit RISC Microcontroller for Mobile Applications
- Cypress and MorethanIP Build IP/Cores for Communications
- Labor Day: No News on Monday
- ATI Unveils ALL-IN-WONDER RADEON 8500DV
- Portable Flash USB Storage: EasyDisk
- Intel Pitches Wireless Networkng Products for SOHO and Home Users
- Matrox's New Millennium G550 Dual DVI Graphics Card
- Canon's New Elura DV Camcorder
- DFI AM33 Series Motherboards
- ALi's New Southbridge for Ultra ATA/133
- Olympus' Miniscule 4 Megapixel Digital Camera
- Motorola's New Technology for Faster and Cheaper Chips
- Four New Game Controllers from Logitech
- Micron Demos DDR333 SDRAM Platforms
- HP to Buy Compaq
- Cell Computing Pushes 700MHz System-On-Module for Embedded Apps
- Atmel's RISC-Based Programmable System-on-Chip




