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AMD's Mobility Radeon HD 6970 In CrossFire On Eurocom's Panther
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AMD’s Mobility Radeon HD 6970 in CrossFire mode forges ahead in mobile gaming with stunning “Full HD” 3D performance. But can it stand up to Nvidia’s high-end GeForce GTX 470M and 480M in SLI? Eurocom's 17.3” Panther 2.0 gives us its answer.

Test System Configuration
Common CPUIntel Core i7-980X LGA 1366, 3.33-3.60 GHz, 12 MB L3 Cache
Common RAM3 x 4 GB DDR3-1333 CAS 9-9-9-24, 12 GB Total
Radeon HD 6970M
Graphics
Clevo Radeon HD 6970M 2 GB
680 MHz GPU Core, GDDR5-3600
Mobile Driver Version 8.810.0
GeForce GTX 480M
Graphics
Clevo GeForce GTX 480M 2 GB
425 MHz GPU Core, GDDR5-2400
Mobile Driver Version 259.51
GeForce GTX 470M
Graphics
Clevo GeForce GTX 470M 1.5 GB
535 MHz GPU Core, GDDR5-3000
Mobile Driver Version 266.35
480M System Hard Drives2 x Intel X25-M 80 GB SSD, 160 GB (Striped), SATA 3Gb/s
Eurocom Hard DriveSeagate ST95005620AS Hybrid, 500 GB +4 GB SLC, 32 MB cache, SATA 3Gb/s
SoundIntegrated HD Audio
NetworkIntegrated Gigabit Networking
Software
OSMicrosoft Windows 7 64-bit


We wanted to see how the GeForce GTX 480M compared to the Radeon HD 6970M and GeForce GTX 470M of today’s comparison, yet all of our GTX 480M-based notebooks have already been returned to the suppliers. The closest previously-tested GTX 480M match to today’s build differs in its hard drive configuration and graphics driver revision, which are points to remember in our benchmark results discussion.

Benchmark Configuration
3D Games
Call of Duty: Modern Warfare 2Campaign, Act III, Second Sun (45 sec. FRAPS)
Test Set 1: Highest Settings, No AA
Test Set 2: Highest Settings, 4x AA
CrysisPatch 1.2.1, DirectX 10, 64-bit executable, benchmark tool
Test Set 1: High Quality, No AA
Test Set 2: Very High Quality, 4x AA
DiRT 2Run with -benchmark example_benchmark.xml
Test Set 1: High Quality Preset, No AA
Test Set 2: Ultra Quality Preset, 4x AA
S.T.A.L.K.E.R.: Call Of PripyatCall Of Pripyat Benchmark version
Test Set 1: High Preset, DX11 EFDL, No AA
Test Set 2: Ultra Preset, DX11 EFDL, 4x MSAA
Audio/Video Encoding
iTunesVersion:9.0.2.25 x64
Audio CD (Terminator II SE), 53 min
Default format AAC
Handbrake 0.9.4Version 0.9.4, convert first .vob file from The Last Samurai (1 GB) to .mp4, High Profile
TMPEGEnc 4.0 XPressVersion: 4.7.3.292
Import File: Terminator 2 SE DVD (5 Minutes)
Resolution: 720x576 (PAL) 16:9
DivX Codec 6.9.1Encoding mode: Insane Quality
Enhanced multithreading enabled using SSE4
Quarter-pixel search
XviD 1.2.2Display encoding status = off
MainConcept Reference 1.6.1MPEG-2 to MPEG-4 (H.264), MainConcept H.264/AVC Codec, 28 sec HDTV 1920x1080 (MPEG-2), Audio: MPEG-2 (44.1 KHz, 2-Channel, 16-Bit, 224 Kb/s), Mode: PAL (25 FPS)
Productivity
Adobe Photoshop CS4Version: 11.0 x64, Filter 15.7 MB TIF Image
Radial Blur, Shape Blur, Median, Polar Coordinates
Autodesk 3ds Max 2010Version: 11.0 x64, Rendering Dragon Image at 1920x1080 (HDTV)
WinRAR 3.90Version x64 3.90, Dictionary = 4,096 KB, Benchmark: THG-Workload (334 MB)
7-ZipVersion 4.65: Format=Zip, Compression=Ultra, Method=Deflate, Dictionary Size=32 KB, Word Size=128, Threads=8
Benchmark: THG-Workload (334 MB)
Synthetic Benchmarks and Settings
3DMark VantageVersion: 1.0.2, System scores
PCMark VantageVersion: 1.0.1.0 x64, System, Productivity, Hard Disk Drive benchmarks
SiSoftware Sandra 2011Version 2011.1.17.25, CPU Test = CPU Arithmetic / MultiMedia, Memory Test = Bandwidth Benchmark


Fortunately, most of our benchmark scores won’t be affected by differences in drive configuration, though PCMark certainly will.

Display all 4 comments.
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  • 1 Hide
    mi1ez , 31 January 2011 15:24
    Impressive AMD results!
  • 1 Hide
    marney_5 , 15 February 2011 13:19
    Looks awesome!
  • 1 Hide
    wild9 , 17 February 2011 09:58
    Impressive gaming performance, power draw and price.

    Just goes to show AMD is more than just a big hitter in the CPU ring. Well done.
  • 0 Hide
    nitro912gr , 11 August 2011 07:35
    So here we go again... using CPU tests for GPU articles...

    You know programs like photoshop, 3dStudio Max etc can really benefit from a good GPU, but definitely not on that tests you are running here.
    At 3d studio final renders are a CPU job and the GPU doesn't get involved in that at all, but if we have a heavy populated scene and we try to move around the camera or an object with openGL/Direct3D preview on all 4 views, THEN a good GPU can make the difference and this is where we can see as well the benefits of pro cards vs the gaming ones.

    So please, use the software and the hardware in a better way so we can get a better picture of the performance, people doesn't just play games, we are interested to see the actual benefits from a GPU while we work as well.