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Test Setup And Benchmarks

AMD Radeon HD 6670 And 6570: Turkeys Or Turkish Delights?
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Along with the new Radeon HD 6570 GDDR5 and 6670, our benchmarks include important competitors like the Radeon HD 5570, Radeon HD 5670, GeForce GT 240 GDDR5, and GeForce GTS 450.

Test Hardware
Processor
Intel Core i5-2500K (Sandy Bridge)
Overclocked to 4.0 GHz, 6 MB L3 Cache, power-saving settings enabled, Turbo Boost disabled.
Motherboard
Asus P8P67 Pro, Intel P67 Chipset
Memory
OCZ PC3-16000, 2 x 2 GB, 1338 MT/s, CL 9-9-9-20-1T
Hard Drive
Western Digital Caviar Black 750 GB, 7200 RPM, 32 MB Cache, SATA 3Gb/s
Graphics CardsNvidia GeForce GTS 450 1 GB
783/1566 MHz Core/Shaders, 902 MHz Memory (3608 MT/s effective)

Nvidia GeForce GT 240 GDDR5 1 GB
900/1800 MHz Core/Shaders, 1025 MHz Memory (4200 MT/s effective)

AMD Radeon HD 6670 512 MB
800 MHz Core, 1200 MHz Memory (4600 MT/s effective)

AMD Radeon HD 5670 512 MB
775 MHz Core, 1000 MHz Memory (4000 MT/s effective)

AMD Radeon HD 6570 512 MB
650 MHz Core, 900 MHz Memory (3600 MT/s effective)

AMD Radeon HD 5770 512 MB
650 MHz Core, 900 MHz Memory (1800 MT/s effective)
Power Supply
ePower EP-1200E10-T2 1200 W, ATX12V, EPS12V
CPU Cooler
Cooler Master Hyper TX 2
System Software And Drivers
Operating System
Microsoft Windows 7 Ultimate x64
DirectX
DirectX 11
Graphics Driver
GeForce: 270.51 Beta
Radeon: Catalyst 11.4 Beta
Games
Crysis 2
Very High Quality setting, No AA, 60 second gameplay, FRAPS
Just Cause 2
Medium Quality Settings, Textures High, all options enabled except vsync, No AA / 16xAF, Bokeh filter and GPU water disabled (for Nvidia cards), Concrete Jungle Benchmark
Bulletstorm
Highest Settings, No AA, 60 second sequence, FRAPS
F1 2010
Ultra High Settings, No AA, Steam version, in-game benchmark, DX11 Rendering
Aliens Vs. Predator Benchmark
Texture and Shadow quality set to medium, 8x AF, SSAO off, Dx11 tessellation off, Dx11 advanced shadows off, 0x AA
Metro 2033
DirectX 11, Medium Detail,  4x AF, tessellation enabled, advanced PhysX disabled.
H.A.W.X. 2
Highest settings, DirectX 11 tessellation enabled, built-in benchmark
3DMark Vantage
Performance Preset, 1680x1050
Unigine Heaven
Highest settings, no AA, 16x AF, 1680x1050
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  • -1 Hide
    Zingam , 20 April 2011 15:28
    At a time where most monitors are 1920x1080 putting on top any benchmarks below that resolution is pointless.

    So 30 fps at that resolution in Crysis 2 - not too bad but for me these cards are worthless for any gaming at all. They do not deserve even to be benchmarked and AMD isn't that great in general 2D applications as well.

    I think it is time when GPU designers should think of how to improve and support 1920x1080 as a minimum resolutions. And not just GPU designers but also game developers and OS developers.

    Yeah, some notebooks have lower resolutions but these parts are not notebook parts anyway.

    In the age of CRTs such benchmarks made sense but currently using non-native resolutions on a LCD is ... you know what it is!
  • 2 Hide
    Solitaire , 21 April 2011 20:53
    Assuming that every panel ever made has a native res of 1080p... you know what it is! :p 

    For cheapo 780p+ (1366*768) and 19" panels (1600*900) these cards are very strong budget performers that require sweet f-all juice to run. And even for 1080p HTPC use they're just the ticket for playing older or less demanding games. So please get off the "Y U NO HD7990??!?" high horse...
  • 0 Hide
    FC360 , 29 April 2011 04:12
    Why is the 5770 listed under test setup but isn't listed anywhere else?