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Test Setup And Benchmarks

AMD Radeon HD 6670 And 6570: Turkeys Or Turkish Delights?
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Along with the new Radeon HD 6570 GDDR5 and 6670, our benchmarks include important competitors like the Radeon HD 5570, Radeon HD 5670, GeForce GT 240 GDDR5, and GeForce GTS 450.

Test Hardware
Processor
Intel Core i5-2500K (Sandy Bridge)
Overclocked to 4.0 GHz, 6 MB L3 Cache, power-saving settings enabled, Turbo Boost disabled.
Motherboard
Asus P8P67 Pro, Intel P67 Chipset
Memory
OCZ PC3-16000, 2 x 2 GB, 1338 MT/s, CL 9-9-9-20-1T
Hard Drive
Western Digital Caviar Black 750 GB, 7200 RPM, 32 MB Cache, SATA 3Gb/s
Graphics CardsNvidia GeForce GTS 450 1 GB
783/1566 MHz Core/Shaders, 902 MHz Memory (3608 MT/s effective)

Nvidia GeForce GT 240 GDDR5 1 GB
900/1800 MHz Core/Shaders, 1025 MHz Memory (4200 MT/s effective)

AMD Radeon HD 6670 512 MB
800 MHz Core, 1200 MHz Memory (4600 MT/s effective)

AMD Radeon HD 5670 512 MB
775 MHz Core, 1000 MHz Memory (4000 MT/s effective)

AMD Radeon HD 6570 512 MB
650 MHz Core, 900 MHz Memory (3600 MT/s effective)

AMD Radeon HD 5770 512 MB
650 MHz Core, 900 MHz Memory (1800 MT/s effective)
Power Supply
ePower EP-1200E10-T2 1200 W, ATX12V, EPS12V
CPU Cooler
Cooler Master Hyper TX 2
System Software And Drivers
Operating System
Microsoft Windows 7 Ultimate x64
DirectX
DirectX 11
Graphics Driver
GeForce: 270.51 Beta
Radeon: Catalyst 11.4 Beta
Games
Crysis 2
Very High Quality setting, No AA, 60 second gameplay, FRAPS
Just Cause 2
Medium Quality Settings, Textures High, all options enabled except vsync, No AA / 16xAF, Bokeh filter and GPU water disabled (for Nvidia cards), Concrete Jungle Benchmark
Bulletstorm
Highest Settings, No AA, 60 second sequence, FRAPS
F1 2010
Ultra High Settings, No AA, Steam version, in-game benchmark, DX11 Rendering
Aliens Vs. Predator Benchmark
Texture and Shadow quality set to medium, 8x AF, SSAO off, Dx11 tessellation off, Dx11 advanced shadows off, 0x AA
Metro 2033
DirectX 11, Medium Detail,  4x AF, tessellation enabled, advanced PhysX disabled.
H.A.W.X. 2
Highest settings, DirectX 11 tessellation enabled, built-in benchmark
3DMark Vantage
Performance Preset, 1680x1050
Unigine Heaven
Highest settings, no AA, 16x AF, 1680x1050
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