Page 2:Cypress Measures Up
Page 3:Double Or Nothing
Page 4:Stepping Through The Architecture
Page 5:Cypress Becomes The Radeon HD 5800-Series
Page 6:DirectX 11: More Notable Than DirectX 10?
Page 8:Eyefinity: A Tangible Benefit, Today
Page 9:Multimedia: Mostly The Same, Plus High-Def Audio
Page 10:System Setup And Benchmarks
Page 11:Benchmark Results: 3DMark Vantage
Page 12:Benchmark Results: S.T.A.L.K.E.R.: Clear Sky
Page 13:Benchmark Results: Crysis
Page 14:Benchmark Results: Far Cry 2
Page 15:Benchmark Results: Left 4 Dead
Page 16:Benchmark Results: World In Conflict
Page 17:Benchmark Results: H.A.W.X.
Page 18:Benchmark Results: Resident Evil 5
Page 19:Benchmark Results: Grand Theft Auto IV
Page 20:Power Consumption
Page 21:Heat And Noise
Benchmark Results: Resident Evil 5
We’ve spent plenty of time with the Nvidia GeForce 3D Vision benchmark demo of Resident Evil 5, as recently as our Core i5/Core i7 launch and a dedicated look at how mainstream cards perform in the brand new title. Nvidia clearly had a lot of influence on the console port’s development and it showed early on. We guessed that ATI needed to do a little driver work to get the game running well though, and sure enough, we have the retail version and ATI’s boards are doing significantly better in the DirectX 10 build.
Again we see the Radeon HD 4870 X2 and GeForce GTX 295 best ATI’s new Radeon HD 5870. However, we’re still getting frame rates that are plenty-playable all the way up to 2560x1600 across the board. It’s good to see that the DirectX 10-based performance issues plaguing ATI cards in the demo are no longer a problem in the retail game with the company’s Catalyst 9.9 driver.
Turning on 8xAA does hit performance, but even the Radeon HD 4870 is able to keep its head above 40 frames per second. The Radeon HD 5870 catches up to the 4870 X2, but is still bested by the dual-GPU card. It actually passes Nvidia’s GeForce GTX 295 at 1920x1200 and 2560x1600, though. Not surprisingly, when you team a pair of 5870s together, the two cards are virtually unstoppable, posting more than 110 frames per second at 2560x1600 with 8xAA enabled. In fact, CrossFire’d 5870s are fast enough to peg the speedo on our 4 GHz Core i7 at 1680x1050 and 1920x1200—with the highest details and 8xAA. Not long ago, such a claim would have been inconceivable.
- Cypress Measures Up
- Double Or Nothing
- Stepping Through The Architecture
- Cypress Becomes The Radeon HD 5800-Series
- DirectX 11: More Notable Than DirectX 10?
- Eyefinity: A Tangible Benefit, Today
- Multimedia: Mostly The Same, Plus High-Def Audio
- System Setup And Benchmarks
- Benchmark Results: 3DMark Vantage
- Benchmark Results: S.T.A.L.K.E.R.: Clear Sky
- Benchmark Results: Crysis
- Benchmark Results: Far Cry 2
- Benchmark Results: Left 4 Dead
- Benchmark Results: World In Conflict
- Benchmark Results: H.A.W.X.
- Benchmark Results: Resident Evil 5
- Benchmark Results: Grand Theft Auto IV
- Power Consumption
- Heat And Noise