



Unreal Tournament III gave the 9800 GTX + its first clear victory (14% on average) over the Radeon HD 4850. And uncharacteristically, that lead tended to increase with antialiasing enabled. And although the Radeon HD 3870 X2 stayed well ahead of the 4850 without filtering, the hierarchy changed spectacularly once the filters were enabled!
Summary
- Introduction
- The Radeon HD 4000 Series
- Raw-power and Fill Rate Tests, Continued
- The Architecture in Detail
- Local and Global Data Share
- ROPs, Memory Controller
- Geometric Performances, PowerPlay
- Specifications
- Radeon HD 4850 (David) against 9800 GTX + (Goliath)
- The Test
- Flight Simulator X
- Call of Duty 4
- Test Drive Unlimited
- Crysis
- World in Conflict
- Supreme Commander
- Unreal Tournament III
- Mass Effect
- Race Driver: GRID
- Power Consumption
- Noise
- Temperatures
- The Bottom Line
- Conclusion
- Performance Recap
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