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CPU Benchmarks: Clock Speeds And Cores

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The previous performance benchmarks have demonstrated a massive CPU dependency with similar peak frame rates across the board, regardless of the resolution. Let's see how the older Core 2 Quad stacks up against the Core i7 in this game:

This is absolutely surprising. The Core i7 CPU is favored, of course, but look at the massive discrepancy between the i7 and the Core 2 Quad. This is very rare in the PC game industry, as usually games are much more graphics-dependent than this, and a Core 2 Quad will deliver frame rates much closer to its i7 successor. Note the clock speed change and subsequent performance penalty. This game will take all of the CPU power it can get.

Once again, Prototype uses all of the platform's resources it can and shows a slight loss in performance with the reduction of each CPU core and its associated cache. When the CPU is reduced from two to one available core, dramatic performance loss occurs.

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JDW_SWB 12/07/2009 09:17
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Very disappointing game. The character feels too powerful...being able to scale buildings with too much ease.

Crackdown implemented this idea much better.......using your increasing abilities to climb buildings was so satisfying.

mikew 12/07/2009 11:34
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I absolutely loved playing through this game, i'm running with a core 2 duo 3.16, 2gb ram + Rad 4870 1gb and it played fine with no issues on maximum settings at 1280x1024 (monitor cap), the only problem with it is that its main story line is too short and can be completed in 10-15 hours however the extra free roam things do still keep you playing for a while.

The only bad thing i would say is that one of the enemies can maul you for a big chunk of your health without you being able to do anything to counteract it.

- Definately not a game for those who don't like gore.

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