Test Setup

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Test System
CPU Intel Pentium III
Motherboard ABit BE6-II, Intel 440BX chipset
Asus P3VX, VIA Apollo Pro 133A chipset
RAM 128 MB PC133 SDRAM, 7ns (Crucial/Micron or Wichmann Workx) CL2
Hard Disk Seagate Barracuda ATA ST320430A
20 GBytes, 7200 rpm
Graphics Card Asus V6600, nVIDIA GeForce 256
32 MByte SDRAM
nVIDIA Drivers 5.08 for Windows 98
Operating System Windows 98 SE 4.10.2222 A
Benchmarks and Setup
Office Applications Benchmark BAPCo SYSmark2000
OpenGL Game Benchmark Quake III Arena
Retail Version
command line = +set cd_nocd 1 +set s_initsound 0
Graphics detail set to 'Normal', 640x480x16
Benchmark using 'Q3DEMO1'
Direct3D Game Benchmark Expendable
Downloadable Demo Version
command line = -timedemo
640x480x16
Screen Resolution 1024x768x85, 16 Bit
DirectX Version 7.0

The setup was pretty much the same as when we did the benchmarks for The 150 MHz Project, Part 1 .


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