NVIDIA Beta Drivers With OpenGL 3.0 Support
NVIDIA has released a new set of beta drivers for developers with support for the OpenGL 3.0 API and GLSL 1.30 shading language.
Just two days after the Khronos Group officially released the OpenGL 3.0 specifications, NVIDIA has deployed its first round of beta drivers (version 177.89) with support for the new API. By default, the new features are disabled and must be activated using NVIDIA’s NVemulate utility. In order to activate OpenGL 3.0 and GLSL 1.30 functionality, you must be using a GeForce 8 series or higher or one of several Quadro FX cards. Cards from both desktop and notebook lines are supported.
The drivers are available for both 32-bit and 64-bit versions of Windows XP and Windows Vista and will integrate into the standard ForceWare driver releases following the SIGGRAPH 2008 conference as part of NVIDIA’s Big Bang II.
- PS3 Unit Sales Drop Sharply, Wii Remains Strong
- Reports Of Failing iPhone 3G Reception, Apple Remains Quiet
- Former Apple General Counsel Settles Backdating Case For $2.2 Million
- Lian-Li Solves The Xbox 360 Overheating Dilemma
- AMD Has Four New Business Phenoms
- BitMicro Says 6.5 TB SSDs On The Way
- Ubisoft CEO Changing Focus to Consoles Due to PC Piracy
- Self-assembling Polymer Arrays The Secret Of Next-generation Hard Drives?
- Indilinx Speeds Up SSDs To 230 MB/s
- Silverado Pickup - With A Million Miles - For Sale On EBay
- Cadillac Prices Escalade Hybrid At $71,685
- Can AMD Survive Another Core 2 Duo?
- T-Mobile To Roll Out Android-powered HTC "Dream" Smartphone In October
- Microsoft To Unveil Windows 7 Features Next Month
- U.S. Scientists Claim World Record In Solar Cell Efficiency
- Electronic Arts Signs Publishing Deal With Epic
- Lenovo Introduces ThinkPad X301 With 128 GB SSD
- HP Unveils 3 New 12-inch Notebooks




