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World In Conflict

Nvidia GeForce 9800 GTX Review
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This is another power-hungry game, though not a match for Crysis (we didn’t have to lower the resolutions here). World In Conflict was sufficiently fluid only without antialiasing at the last level, which is very demanding. The HD 3870 X2 finally showed its stuff under these conditions. The 9800 GTX was again between the cards from the previous generation (according to Nvidia, at least) - meaning the 8800 Ultra and GTX, both of which moved well ahead once antialiasing was enabled due to their additional memory. As for the 8800 GTS 512 MB, it lagged behind the 9800 GTX by between 5% and 10%.

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