Benchmark Results: Clear Sky And World In Conflict
S.T.A.L.K.E.R. wreaked havoc on our graphics overclock, while its 2560 x 1600 resolution was solely responsible for our “conservative” overclocking speeds. Because the other systems in this month’s marathon weren’t tested at such a high resolution, this builder wonders if the other systems would be just as stable.


Capable of generating tremendous heat in graphics cards, S.T.A.L.K.E.R. still plays smoothly on this quad-SLI system except when AA is enabled at 2560 x 1600. The performance issue at 2560 x 1600 with AA and quad-SLI appears to be identical to the one that’s always shown up in Crysis (perhaps an artifact of sporting 896 MB of memory per GPU rather than 1 GB).


World in Conflict runs slow on many systems, but it’s no match for the brute force of twin GeForce GTX 295 graphics and a Core i7 processor.
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Are Europeans also able to join the contest?
Nice build but a shame that the I7 was not further overclocked.
Wouldn't a scythe orochi have matched into the system?
@Erdinger - No.

I'm on the .co.uk site and it's all US dollar and parts you can't get in the UK! Sad thing is . If you swap the $ for £ the price is about the same.
Perfect timing! I was just about to buy a gaming PC but all your articles on gaming budget PC's were outdated. Do you have any plans on what day the "Day 3: The $600 Gaming PC" will be published?
ehm everyday one article .... today came number two so tomorow number 3 ^^
it's BS to put 24/7 HDs in a normal system. They aren't designed for a normal computer that get's turned on and off once a day and will die faster