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Graphics Beginners' Guide, Part 2: Graphics Technology

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Our graphics beginners' guide part 1 provided an overview on graphics cards components such as interfaces, output types, cooling solutions, the graphics core and graphics memory. The second part of our beginners' guides will talk about graphics features and technology.

Part 1: Graphics Cards Fundamentals

Basic parts of a graphics card

Outputs Interfaces Cooling devices Graphics processor Graphics memory

Part 2 (this article): Graphics Technology

Glossary Graphics processor architecture: features
Vertex/pixel processors, shaders, fill rate, texture/raster operating units, pipelines Graphics processor architecture: technology
Manufacturing process, graphics processor speed, local graphics memory (size, bus, type, speed), multi-card solutions Visual features
DirectX, High Dynamic Range (HDR), anti-aliasing, texture filtering, high definition textures
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