Let's Look At Some Sample Pictures, Continued
07:00 - Tuesday 12 October 1999 by Thomas Pabst
Source: Tom's Hardware – Keywords: geforce256, and, the, first, t
Source: Tom's Hardware – Keywords: geforce256, and, the, first, t
Table of content:
Let's Look At Some Sample Pictures, Continued
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Here is a scene out of NVIDIA's TreeMark. The displayed picture represents a complexity of about 25,000 polygons.
This is the matching wire frame.
This is the same view, but now the picture represents over 400,000 polygons. You can see that the detail is awesome and it looks pretty realistic.
The wire frame shows the huge amount of polygons used.
I don't say that we won't need high-resolution textures anymore, but once the detail of the wire frame has been increased, textures can start showing details we've never seen before, like e.g. a mole in someone's face, eyebrows or black teeth.
- Previous page Let's Look At Some Sample Pictures
- Next page Dagoth Moor Zoological Gardens
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The Miscellaneous Articles and reviews
- Full Review NVIDIA's new GeForce256 'GPU'
- The 921 Quake in Taiwan and the Global IT Industry
- Second Hand Smoke - Rich in bandwidth
- Second Hand Smoke - The extinction of man
- Second Hand Smoke - The multimedia black box
- Second Hand Smoke - Why not Nintendo?
- IDF Fall 1999: Intel's Master Plan
- Second Hand Smoke - Google Fast the Northern Light
- Second Hand Smoke - The Phony War
- Overclocking AMD's Athlon Processor
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- First look inside NASCAR's state-of-the-art timing and scoring vehicle
- First-tier mobo makers broke sales and shipment records in October
- First look: F.E.A.R, Saint's Row and Crackdown for Xbox 360
- Dell and HP see first wide-screen Centrino notebooks made by Compal
- Apple and Acer order their first 15.4" wide screen notebooks from...
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