


At 1680x1050 and 1920x1080, Nvidia’s GeForce GTX 680 slides past the GeForce GTX 590 when anti-aliasing isn’t in the picture, though AMD’s Radeon HD 6990 is the fastest card of all with and without a combination of 4x MSAA/FXAA turned on. Nvidia’s new flagship holds its largest lead over the Radeon HD 7970 at lower resolutions. By the time we reach 2560x1600, it’s much smaller.
We received some feedback in our Radeon HD 7800-series launch story asking us to go back to Ultra quality settings, and that’s what we’re doing here. It’s pretty amazing that, late last year, we were having a tough time coming up with single-card configurations that’d handle this game at its highest detail options in Battlefield 3 Performance: 30+ Graphics Cards, Benchmarked. Now, almost any of these boards is suitable all the way up to 2560x1600 without AA turned on (though you could probably get away with FXAA, no sweat).
- GeForce GTX 680: The Card And Cooling
- GK104: The Chip And Architecture
- GPU Boost: Graphics Afterburners
- Overclocking: I Want More Than GPU Boost
- PCI Express 3.0 And Adaptive V-Sync
- Hardware Setup And Benchmarks
- Benchmark Results: 3DMark 11 (DX 11)
- Benchmark Results: Battlefield 3 (DX 11)
- Benchmark Results: Crysis 2 (DX 9/DX 11)
- Benchmark Results: The Elder Scrolls V: Skyrim (DX 9)
- Benchmark Results: DiRT 3 (DX 11)
- Benchmark Results: World Of Warcraft: Cataclysm (DX 11)
- Benchmark Results: Metro 2033 (DX 11)
- Benchmark Results: Sandra 2012
- Benchmark Results: Compute Performance In LuxMark 2.0
- Benchmark Results: NVEnc And MediaEspresso 6.5
- Temperature And Noise
- Power Consumption
- Performance Per Watt: The Index
- GeForce GTX 680: The Hunter Scores A Kill