
Although we like to start our benchmark suite with Futuremark’s synthetic metric, we know that it doesn’t always reflect the ebb and flow of real-world games, which are often affected by developer relationships and extra optimizations in one direction or the other.
From that perspective, the GeForce GTX 680 falls right under both dual-GPU cards, which we’re really only including for the purpose of exhibition at this point, since neither is available any more.
AMD’s Radeon HD 7970 gives up its short-lived lead, though based on its advantage over the GeForce GTX 580, we can tell it’s still a very fast piece of hardware.




Summary
- GeForce GTX 680: The Card And Cooling
- GK104: The Chip And Architecture
- GPU Boost: Graphics Afterburners
- Overclocking: I Want More Than GPU Boost
- PCI Express 3.0 And Adaptive V-Sync
- Hardware Setup And Benchmarks
- Benchmark Results: 3DMark 11 (DX 11)
- Benchmark Results: Battlefield 3 (DX 11)
- Benchmark Results: Crysis 2 (DX 9/DX 11)
- Benchmark Results: The Elder Scrolls V: Skyrim (DX 9)
- Benchmark Results: DiRT 3 (DX 11)
- Benchmark Results: World Of Warcraft: Cataclysm (DX 11)
- Benchmark Results: Metro 2033 (DX 11)
- Benchmark Results: Sandra 2012
- Benchmark Results: Compute Performance In LuxMark 2.0
- Benchmark Results: NVEnc And MediaEspresso 6.5
- Temperature And Noise
- Power Consumption
- Performance Per Watt: The Index
- GeForce GTX 680: The Hunter Scores A Kill
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