


Knock the game if you want, but WoW continues to be one of the most popular titles in the world. We recently started testing with a 64-bit build using DirectX 11 using a familiar flight between Crushblow and The Krazzworks in Twilight Highlands. Bear in mind that raids are going to put much more of a load on all of these cards. However, in the interest of generating repeatable results, we need to use a more consistent sequence for benchmarking.
The trend that we see here (and what we’ve seen many times in the past) is that Nvidia delivers stronger performance in WoW, though even a Radeon HD 7950 serves up close to 100 FPS on average at 2560x1600…with no anti-aliasing.
Turn AA on, though, and frame rates plunge. With 8x AA enabled, GeForce GTX 670 exhibits a significant advantage from 1680x1050 through 2560x1600 (though that highest resolution is probably the most notable, since frame rates are beyond playable across the board at 1680x1050 and 1920x1080).
- Giving GK104 A Haircut
- EVGA GeForce GTX 670 Superclocked
- Test Setup And Benchmarks
- Benchmark Results: 3DMark 11
- Benchmark Results: Battlefield 3 (DX 11)
- Benchmark Results: Crysis 2 (DX 9 And 11)
- Benchmark Results: The Elder Scrolls V: Skyrim (DX 9)
- Benchmark Results: DiRT 3 (DX 11)
- Benchmark Results: World Of Warcraft: Cataclysm (DX 11)
- Benchmark Results: Metro 2033 (DX 11)
- Benchmark Results: Sandra 2012 And LuxMark 2.0
- Benchmark Results: MediaEspresso 6.5
- Temperature And Noise
- Power Consumption
- GeForce GTX 670 Versus GTX 680 And Radeon HD 7970
- Two GeForce GTX 670s In SLI
- Are We Still Taking These Launches Seriously?