DX 10.1 games comig soon

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 Thread : DX 10.1 games comig soon
 
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Saw this post on another forum. Its from a AMD rep. It looks promising. Tech advancement in software at last. http://rage3d.com/board/showthread [...] 1335512390 "Something that hasn't been noted yet is that EA and SEGA are signed on with us for DX10.1 titles, we've also signed a fairly major deal with Blizzard.
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Last edited by Dave Baumann : Yesterday at 12:58 AM. " If they release these games too quickly, a 4870 will be close or beat a G280 in this format


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Unless it is implemented like the current DX10.0, ie. tacked-on code.


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I know things seem to be swinging ATI's way at the minuite but i cant see them leaving Nvidia users out in the cold on this one.
Mind you "signed on " could be read as agreed to in future ? How long does it take to develop a game ?
Mactronix

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Depends if they re-use the engine from another game or not. Didn't the devs making COD5 say they could do it in 1 year?


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Theres speculation that several games coming early next year or sooner. We know that currently the G200s dont or cant use it by the TR review of the 4850, where they used the "unpatched" version or AC


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If games are comnig next year, that is time for Nvidia to implement DX10.1, unless they simply decide to bludgeon their way through with just DX10 only and massive amounts of raw power.

Ronald- Nazi in disguise.
Profile: old hand
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I thought nVidia "swore" never to use 10.1....
This will be a great test for them.


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AMD - The Lesser Evil
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nothing much, just closer to what dx10 was supposed to be, stricter in it's requirements, something nvidia hates as it can't cut corners so much.


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Basically free 4xAA


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Official Core 2 Overheater
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jaydeejohn wrote :

Basically free 4xAA


To my understanding the cards are just required to support 4xAA, which they already do anyway.


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AMD - The Lesser Evil
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tbh, i ain't up on the details but it is not just to support 4xaa, i believe it is a standard form of AA that is something to do with the way they sample the textures or whatever the correct terminology is. Right now, how they do it is up to them but if dx10 is enforced i believe microsoft would define just how it is done so their is uniformity and all games are done the same or something like that.


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That rings a bell. I'm pretty sure the "free AA" thing is a myth caused by twisted information. It gets worse as people pass it on, like Chinese whispers (probably originating in Chinese too).


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It would be really nice if blizzard could make DX 10.1 on Starcraft 2 or EA would make it on Call of Duty: Worlds at war.

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Message edited by printz_asg er on 06-26-2008 at 12:08:31 PM
Speed Demon
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printz_asger wrote :

It would be really nice if blizzard could make DX 10.1 on Starcraft 2 or EA would make it on Call of Duty: Worlds at war.



Starcraft 2
Diablo III

..........drool........


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ronka wrote :

What's the big deal of 10.1 anyway



In DX10.1 AA and shader effects are fed in single pass. In DX10.0 (A.K.A. The Way It's Meant To Be Played) First shader effects then rendering in seperate passes. This is the reason nVidia cannot support the 10.1 way of things. They have to throw away that highly optimized and fine tuned AA hardware engine and create a design similar to ATI HD series. (Remember HD2900 fiasco? ATI had to lose 1 generation of GPUs to fine tune the shader AA)

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At least ATI moving to the right direction, closer cooperation with game devs will be handy for gamers and developers themselves (10.1 coding has some advantages). Ofc nVidia screwed themselves by not supporting new tech, but its nothing major anyway, though geforce owners will be shafted a bit. Even minor attempt in Assasin creed to bring 10.1 boosted AA speed by ~20% for Radeon cards, imagine fully optimized game for it?

Another thing, its a big question if Blizzard will go full out with 10.1, they are very cautious of using DX10 at all. EA is another story, would be sweet to have COD5 with full 10.1 features.

She turned me into a newt.
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AMD/ATI's game plan...much like the underpants gnomes...

Phase 1: R700
Phase 2: DX 10.1
Phase 3: Profit

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Dude DX10.1...problem is no one wants to run Vista crap to utilize DX10! A lot of stuff now is just badass DX9 titles...funk DX10!...and especially FUNK DX10.1! LOL.

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Waspy wrote :

Dude DX10.1...problem is no one wants to run Vista crap to utilize DX10! A lot of stuff now is just badass DX9 titles...funk DX10!...and especially FUNK DX10.1! LOL.



Thats just the thing though Waspy, its these kind of improvements that are needed to convinse people to move to vista or windows 7 or whatever follows.
Early doors Vista was slow and a systems hog. Probably no more so relativly speaking than anything that has come before though. Once games start showing consistant high fps then most peoples objections will dissapear.
If these DX10.1 titles come out and people take to them,(from what i have seen and heard there is no reason not to) then Nvidia could just get a taste of what its like to be put out in the cold.
Differance would be that it was superior tec that did it and not some half baked DX implementation deal that did for them.
I suspect that they are alreadt working on DX 10.1 hardware though. Many dissagree with thier ethics and business practices but one thing they aint and thats silly.

Mactronix

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Too bad XP doesn't support it. Micro$oft and their evil schemes to get people to buy Halo2.

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