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Tom's Hardware > Forum > Site Feedback > Future Article Ideas > MMO benchmarks would be neat

MMO benchmarks would be neat

Forum Site Feedback : Future Article Ideas MMO benchmarks would be neat

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adding MMO benchmarks, to some of the reviews i think would be neat. challenging, but neat :) would love to see champions online in an article/benchmark however i know the game is new and somewhat buggy. Millinium city i think would be great my frames there drop by like 10fps from 35 to 25 and sometimes lower. high population there to. however benchmarks of any MMO would be great neverwinter nights 2, even wow :)

Reply to winterlord
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Most MMOs will run perfectly fine even with the current gen cards (ie 4850). The main problems holding MMOs is internet lagg.

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Reply to Shadow703793

MMOs are hard to benchmark, fps can depend on a myraid of factors.

------------------------------ Dying
Is an art, like everything else.
I do it exceptionally well.
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Reply to amdfangirl
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Quality of service: Do you see what I see?

http://www.qostest.com/

Professional quality test...
Do you need documented IP performance/lack of...
This software is realtime extensive/complete enough to use for an IP wacker. real-time

Reply to y eye
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http://s1.bild.me/bilder/7931151Snap_2009.10.21_11.20.10_002.jpg http://s1.bild.me/bilder/6085891tifalockhart_1_.jpg

This chart is a copy of an official report, a test this morning of a $400.00 CostCo HP. It is stock on air with a max fsb tweak.
It is listed on the chart in white bars. and of course it is brought to you by Tom's spy the most beautiful virtual woman,
assassin, in the world. Tifa my avatar:

y :sol:


Message edited by y eye on 10-22-2009 at 03:28:54 AM
Reply to y eye

MMO's are affected by graphics card--it's not just lag, or HD speed--for instance, the 128 bit bus of the Radeon 5770 can make a big difference vs the 256 of a 5850 regarding throwing large bitmap frames around, plus what impact does a 512 card have over a 1gig have when dealing with ultra high textures that newer MMOs offer? While, yes, the 3D capabilities will be ample for most of these cards, there's more to it than that. Anyone who says Internet lag is the only thing causing stuttering and hitching in a ultra-high textured DX11 capable MMO is not familiar with MMOs and their needs.

Challenging or not, MMOs are extremely popular, and game benchmarkers need to take them into account rather than just show us 20 different flavors of FPS games.

Just pick a popular, modern MMO and come up with a test and report the highest FPS running through the same zone at full settings with no discernible hitching, averaged. Not as standardized perhaps but there should be some nod to this gaming genre for people buying cards with them in mind.

Reply to daneyuleb

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