Hello, Why does your saved memory on a gameboy games reset itself? Please help because im getting really mad!! >:<
Usually, cartridge games that save themselves fail to continue saving once they become worn out and/or damaged.
Unfortunately, I have experienced it with Genesis games (Shining Force 2, and boy did that ever suck!), as well as GBA games (Harmony of Dissonance and Aria of Sorrow, argh!).
Something about cartridge games and how they save themselves - the chip that saves is usually the first thing to wear out on them.
Message edited by PCgamer81 on 01-27-2012 at 11:24:12 AM
------------------------------ASUS P8Z68-V Pro | i5 2500k @ 4.50Ghz w/ Hyper 212+ | 4x4 GB Corsair XMS3 (I use all of it) | 2 x HD 6970 2GB (both @ 925/1395 at stock voltage) | Seasonic Platinum 1000w PSU | 1TB HDD | Black Widow/Death Adder | Win7 Reply to PCgamer81
well as far as I remember flash memory that is used in those chips was by default designed for a limited number of read/write operations. So even if no physical damage is involved that's the first thing that comes to mind.
well as far as I remember flash memory that is used in those chips was by default designed for a limited number of read/write operations. So even if no physical damage is involved that's the first thing that comes to mind.
Wow, I had no idea, and boy does that ever suck.
No wonder the save ability is the first thing to wear out on them.
------------------------------ASUS P8Z68-V Pro | i5 2500k @ 4.50Ghz w/ Hyper 212+ | 4x4 GB Corsair XMS3 (I use all of it) | 2 x HD 6970 2GB (both @ 925/1395 at stock voltage) | Seasonic Platinum 1000w PSU | 1TB HDD | Black Widow/Death Adder | Win7 Reply to PCgamer81
I'm not sure, but I think there's a battery in the cartridge, similar to the CMOS battery on a motherboard, that is required to save games, and it's this that often wears out. I remember reading that some copies of popular SNES games often had to have their batteries replaced due to constant use.
I'm not sure, but I think there's a battery in the cartridge, similar to the CMOS battery on a motherboard, that is required to save games, and it's this that often wears out. I remember reading that some copies of popular SNES games often had to have their batteries replaced due to constant use.
It stands to reason.
Boy that is pretty crappy design that really comes back to bite us in the ass - at least those of us who love classic games.
------------------------------ASUS P8Z68-V Pro | i5 2500k @ 4.50Ghz w/ Hyper 212+ | 4x4 GB Corsair XMS3 (I use all of it) | 2 x HD 6970 2GB (both @ 925/1395 at stock voltage) | Seasonic Platinum 1000w PSU | 1TB HDD | Black Widow/Death Adder | Win7 Reply to PCgamer81
I'm not sure, but I think there's a battery in the cartridge, similar to the CMOS battery on a motherboard, that is required to save games, and it's this that often wears out. I remember reading that some copies of popular SNES games often had to have their batteries replaced due to constant use.
Well, i dont knw the answer because my Gameboy went to garbage before that happened after it fell from my table. But used to play on it a lot, say 6 to 8 hours. Still remember Metroid and Icarus..