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Benchmark Results: SPEC

AMD FirePro V9800 4 GB: Eyefinity Meets Professional Graphics
By
SPECviewperf 11
AMD FirePro V9800
Nvidia Quadro 5000
catia-03
15.00
44.57
ensight-04
24.31
38.13
lightwave-01
49.86
65.53
maya-03
64.22
67.32
proe-05
4.85
10.83
sw-02
38.88
61.27
tcvis-02
23.43
38.86
snx-01
26.49
39.31


A heads-up battle in SPECviewperf 11 seems pretty bad for the FirePro card, even with AMD’s latest drivers. Things actually look a lot better for AMD than they did in our FirePro V8800 review, true. But Nvidia still walks away with a victory in each of the disciplines tested.

SPECapc LightWave 9.6

The interactive and render tests are run sequentially, generating both scores. The MT (multi-tasking) test sees the interactive and rendering tests executing concurrently.

Nvidia’s Quadro 5000 takes a small lead in the render and multi-tasking test, but the interactive benchmark favors AMD’s solution—something we saw in Uwe’s FirePro V8800 review as well.

SPECapc 3ds Max 9

SPECapc 3ds Max 9
AMD FirePro V9800
Nvidia Quadro 5000
Wireframe Graphics
2.09
2.04
Mixed Wire/Shade GFX
2.89
2.98
Shaded Graphics
4.33
4.53
Hardware Shaders
10.11
10.36
Graphics, Texturing, Lighting, and Blending
2.42
3.74
Inverse Kinematics
2.96
3.12
Object Creation, Editing, and Manipulation
4.00
4.03
Scene Creation Manipulation
4.52
3.75
Rendering
14.76
14.92


The CPU render and hardware shader tests are close, even if each favors Nvidia. The graphics benchmark is much more pronounced, going in favor of Nvidia’s Quadro 5000 card.

SPECapc Maya 2009

Using the latest drivers, AMD’s FirePro V9800 was unable to finish the entire SPECapc Maya 2009 suite, returning zeros for the latter portion of the test, which resulted in the CPU and I/O portions failing. Thus, all we have here is a graphics score. The good news is that AMD’s score is much higher than Nvidia’s. The bad news is that there’s no overall composite score to compare, since the FirePro doesn’t complete the test.

Now, the challenge with any of the SPEC tests is that they’re based on old versions of applications that get updated every single year. None of the latest trends in software development get taken advantage of, potentially leaving performance on the table. Unfortunately, the member organizations that make up SPEC seem to move slowly (gasp—bureaucracies are horribly inefficient?), so the snapshots of workstation graphics come with a time delay.

We were marginally successful getting a handful of other workstation-class apps running, but were amazed to find how many of these tasks are CPU-limited…

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  • 1 Hide
    Anonymous , 18 November 2010 03:53
    Can you explain me why do have made renderings tests with this cards? They don't effect anything since this render engines have no CUDA or OPENCL.
    You could have put there an Intel crap and the results would be the same.
  • 0 Hide
    nitro912gr , 29 November 2010 19:54
    What a big mistake in testing with cpu based methods!
    I work in Vue a lot and when the scene starts to count billions of polygons my poor 4850 is getting down to it's knees, when I try to move something on the scene, or move the camera. This is where these cards can make the difference.

    This is where you have to test these cards not in cpu based final renderings. Only in specific CUDA enabled renderers we can see the gpu to get in final render progress and only nvidia ones.

    The right question is how these cards manage with the frame rate in 4 views with thousands of objects an billions of polygons.

    No offense, but next time give the testing review to someone who actually have some experience in 3D, because first of all some things are making a conflict with preview and well informed articles about pro cards and second if you work with 3D you know what you are wanting for these cards and what they promise to do!

    Again no offense, just pointing out the obvious.
  • 0 Hide
    nitro912gr , 1 December 2010 20:37
    What the hell is going on with all this spam? I have visited the article 3-4 times to check the new answers and all of them are spam spam spam...