Benchmark Results: GeForce AO Enabled
Only the GeForce cards can be tested with AO enabled because the feature has been implemented through the GeForce drivers and is not an option in the Radeon drivers. Let's see what this subtle image-quality enhancement feature costs in terms of performance.

Compared to the High Detail performance on the previous page, the AO feature has almost cut performance in half. At this resolution, this result isn't as bad as it sounds because all of these cards were performing at ridiculously high frame rates anyway. But this doesn't bode well for the AO feature as the resolution increases.

Indeed, at 1680x1050, we're seeing a crack in the GeForce 9600 GT's armor. It's still playable with a minimum frame rate of 30 FPS, but the card's prospects for 1920x1200 aren't looking good.

At the 1920x1200 resolution, the GeForce 9600 GT is still mostly playable, even though the minimum frame rate has gone down to 24 FPS. All of the other GeForce cards are demonstrating a little more oomph and smoother performance.

Wow! The AO feature doesn't combine with the 2560x1600 resolution very well at all, pulling the GeForce 9600 GT and GeForce 8800/9800 GT below 20 FPS minimum. Even the GeForce GTS 250's minimum frame rate is brought down below 30 FPS, leaving the GeForce GTX 260 as the only card we tested that is able to handle the AO feature at 2560x1600 with a minimum frame rate above 30 FPS.
- dead ,
- space ,
- performance
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It looks to me like the CPU Clock Speed Scaling was done on the wrong graphics settings. Shouldn't this have been tested on a much lower resolution (say, 1024 x 768 low detail) to remove the graphics card as the bottleneck?
Nobody cared about dead space on release, why would anyone care now?
fantastic game,so much fun doing surgery on those baddies!!!! bring on the sequel
I like the cartoon look of low detail
Reminds me of the color pallet used in flashback on the Amiga. A game I'm sure that beat this hands down
Mind you I did play the PS3 demo of dead space, it was awful! I hate fps controls on console anyway.
great game, good tests, will give AO a try out
there is only a prequel game made for the wii
no info about ds2 yet.
The game is awesome in the exitement department but the controlls are something I could kill people for. Slow and in accurate aiming. It feels like I'm playing high on drugs in stead of full of adrenaline. That is a missed opportunity but can be traced back to the console part.
For the rest it's a game that challenges you pretty good and is no pushover. The low detail should not even be mentioned, no body I kknow plays games at such a low detail and since only the 4670, that isnt really a gaming card, is struggling.
you mean 4650, they never tested a 4670, the 4670 would be on par with the 9600gt
man this article is FLAWED! seriously, first thing that struck me was that you didn't test on 4870 1GB or 260GTX 216, even though it doesn't matter because you only test old games that use AO (is this whole thing an advertisement?).
when you checked the CPU hit you did it on the highest settings which is wrong, very wrong, the core number test was passable because there are many people in this scenario (260 and a dual core).
you really should step up the articles, maybe some more of the new DX10 features like you can see in HAWX.
this is one of the best games i have ever played... i have it on ps3, reminds me of system shock 2 but better... this game is nothing like Flashback on the amiga, (great game i still own and finnished many times)
This game did very well on release, a sequel is on its way, also a prequel is about to be released on wii.. and the Manga film Deadspace Downfall which i own on blu ray is also cool..
if some of u guys not bought into the deadspace franchise then wot a pitty u are missing out.. play the game and you will see why. (the ps3 version is better imo, but which ever platform enjoy :-)