Crysis 2 Performance Previewed And Analyzed
Table of contents
- 1. On The Cusp Of Crysis 2
- 2. Test System And Benchmarks
- 3. Benchmark Results: Gamer Details
A year is an eternity when it comes to the ever-changing world of PC graphics technology. It is, therefore, a testament to the developers at Crytek that the original Crysis, released November 2007 (more than three years ago), continues to set the bar for PC game graphics. This title created a standard so lofty that we continue to get requests for benchmarks in Crysis in our graphics card reviews, more than three years later.
Yet, this game is not without its faults. Despite some shining examples of free-form single-player arenas, as Crysis nears its conclusion, it sometimes feels muddled and rushed. The successful sandbox approach often gives way to on-rails shooting and racing sequences that feel out of place. Crysis’ multiplayer component is unique, but not as successful as it aspires to be, with colossal maps and a capture-the-building mechanic that never seems to reach its potential. The ‘Power Struggle’ mode seems better suited for a large-scale army than a handful of super-soldiers. Simple standbys like team deathmatch aren’t included.
In the final analysis, Crysis was probably more successful at showing off what PC graphics can do than it was at being a great game.

But Crytek has been far from idle for the last three years, and Crysis 2 is about to hit store shelves on the 22nd of March. Happily, the company gave us a chance to experiment with the game via a free multiplayer demo (that demo that is no longer playable, by the way; Crytek disabled it on March 16th). Because of this, we’re able to provide you with detailed information regarding graphics card performance in Crysis 2.
The Crysis 2 Multiplayer Demo

Before we look at that data, let’s discuss the gameplay aspect. Crytek went back to the drawing board with the multiplayer component of Crysis 2, and it’s clear the company paid a lot of attention to the Call of Duty series. Crysis 2 tracks kills and unlocks ranks and achievements in a very similar fashion. Even the feel is similar.

But Crytek’s newest title is so much more than a Call of Duty clone. Of course, the nanosuit’s strength, speed, armour, and cloaking capabilities remain, but the addition of a new ‘nanovision’ mode helps you see other combatants and even cloaked enemies. And all of these wonderful abilities come with an associated energy cost. This adds a whole other dimension to the standard first-person shooter combat formula.

Yes, the controls have been streamlined, but not necessarily in a bad way. It’s easy to point a finger and say the game is dumbed-down for consoles. But in practice, the new scheme makes much more sense. The default mode is strength and speed, but these abilities don’t take any energy unless you use them by jumping or running. Armour and stealth modes can be toggled with the Q and E keys, respectively, but enabling either of these modes will constantly consume energy. Nanovision mode also eats energy, but at a much slower rate than armour or stealth. Energy management is key, and the most successful players are the ones who do that effectively. The simple-but-sensible control scheme helps with that.

The two maps included in the demo are Skyline and Pier 7, both of which are just the right size for a team deathmatch of eight to 12 players. But there’s also a new game mode called ‘capture the pod.’ an alien ship drops an item, and the team that occupies the area surrounding it gains points over time. After a couple minutes, the pod becomes unstable and explodes, and this sequence of events repeats until one of the teams has gained enough points to win. It’s a good metagame alternative to simple team deathmatch.

And that’s about it. Crysis 2 multiplayer might not sound ground breaking, but it’s certainly very addicting. In this author’s opinion, it contains the best PvP elements of Call of Duty and Aliens vs. Predator, but ends up being more fun and challenging than both.

With no single-player demo for us to try, that’s as much as we can say about the game play until we get our hands on the full release. Now let’s talk about performance.
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- Crysis 2 Performance Previewed And Analyzed
No single player demo? Beta anyone?
I bet some folks are gonna try and run this with onboard video
Reviewer obviously loves COD and hated original Crysis. I hate the COD style of play. Crysis 2 should of been a refined version of the previous game. I was hoping for 64player, large multi player maps with vehicles!
Instead we get a unfinished (DX9), buggy (I accept it's a demo but 3yrs in the waiting...) COD rip off with no vehicles, max 6v6, and tiny maps. Why didn't they copy BC2? Oops, forgot, Crytek UK where solely responsible for this multiplayer and if you didnt know, they were previously Free Radical Design, who went BUST because their games were rubbish. They are completely focused on consoles (hence why we had the whole 'press start' debacle).
I'll stay with BC2, thk u very much Crytek, and wait for BC3 - Check the latest BC3 trailers - AMAZING. 64 player multiplayer, confirmed. End of year release but at least will move PC gaming onwards and not backwards like Crysis 2.
Is the 2GB 6950 being used or the 1GB?
I ran this demo on Win XP with gamer settings and 1680x1050 on a much older system(Athlon Fx60, Radeon HD3870) and was seeing fps upward of 30, not sure why but the above numbers seem low to me. The original Crysis runs slower than the Crysis 2 demo did on my system.
With Advanced detail enabled at 1080p, we separate the men from the boys. Nothing below the GeForce GTX 460 and Radeon HD 6870 can handle this setting. Even the powerful Radeon HD 6850 struggles to achieve a minimum of 28 FPS.

My system:
i5 - 750 CPU
4 GB DDR3 RAM
HD 5770 1GB DDR5 RAM
I never hit less than 35 FPS with Advance Settings at 1920x1080 i the multiplayer demo... wth xD!
And yet these pleas fall on deaf ears. :-P
22nd of march release date? 25th on steam, or is that the UK release date.
25 is the uk release date m8. not just on steam.
i sure hope my 6950 on pcie 1X can run this with steady fps at 1280x1024
The full release of crysis 2 seems to run better on my system, I am able to run it max settings @ 1080P with my 5830 but only if it's overclocked which it does well. I really am having fun with the single player.
Right so I was worried I'd be pushed into buying an upgrade for my PC for this one but it turns out I don't. I play on Extreme @ 1080p on a Phenom II x4 965 with 4GB of RAM and a GTX 275 which is only slightly OCed. Perhaps because of the fact my PC is not running DX11 and tessellation (is there even any use of that in this game?) it's always running at over 30fps.

I'm happy as this means I can hold out for the next gen cards so I can get a 560 Ti (or 570) on the cheap
This game runs terrible in crossfire and SLI! Lots of flickering and poor performance makes this game unplayable. Im having to disable one of my cards to even play this game and thats NOT why I spent so much money on 2 GPU's! It's a good thing I have 2 6950's so I can play this game otherwise id be asking for my £27 back from EA!
In the third/last graph, for vertical, I think they meant "1080" instead of "1800". A little typo.