Quake IV

THG Timedemo (1280x1024 @ 32 bit)

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Performance is measured in timedemo mode by this OpenGL first-person shooter based on the id Tech 4 engine

Narrow down results :
0 17.3 34.6 51.9 69.2 86.5
Frame Rate (in fps)

    •  
    • Merom,2600/800,GM965,667,Socket 479,32+32kB,4 MB
    103.70

    •  
    • Merom,2400/800,GM965,667,Socket 479,32+32kB,4 MB
    92.70

    •  
    • Merom,2200/800,GM965,667,Socket 479,32+32kB,4 MB
    85

    •  
    • Merom,2000/800,GM965,667,Socket 479,32+32kB,4 MB
    80.20

    •  
    • Tyler,2400/800,KT690,600,Socket S1,64+64KB,1 MB
    75

    •  
    • Tyler,2300/800,KT690,658,Socket S1,64+64KB,1 MB
    74.10

    •  
    • Merom,1600/800,GM965,667,Socket 479,32+32kB,4 MB
    68.20

    •  
    • Tyler,2200/800,KT690,628,Socket S1,64+64KB,1 MB
    68

    •  
    • Tyler,2100/800,KT690,600,Socket S1,64+64KB,1 MB
    66

    •  
    • Tyler,2000/800,KT690,667,Socket S1,64+64KB,1 MB
    64.60

    •  
    • Merom,1400/800,GM965,667,Socket 479,32+32kB,4 MB
    61.90

    •  
    • Tyler,1800/800,KT690,600,Socket S1,64+64KB,1 MB
    58.80
  •  
0 17.3 34.6 51.9 69.2 86.5
Frame Rate (in fps)
Legend
  •   Intel
  •   AMD
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