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Castle Wolfenstein: Tides Of War Hits Xbox

by - source: Tom's Hardware

Activision has announced that id Software's Return to Castle Wolfenstein: Tides of War for the Xbox is now available at retail outlets nationwide. id's new hit for Xbox features the definitive multiplayer experience, including squad-based warfare over Xbox Live or System Link, along with an action-packed storyline for single player and two-player split-screen cooperative action.

Delivering Dolby 5.1 audio, 480p High Definition television support, new monsters, weapons and useable items, Return to Castle Wolfenstein: Tides of War further draws the player into unfolding story that plays out like a heart-stopping action movie.

Return to Castle Wolfenstein: Tides of War also includes an all-new Egyptian campaign, where players meet with Agent One, the OSA's most senior operative. In the game's exclusive cooperative mode, gamers partner together as B.J. and Agent One to kick Nazi ass as WWII's toughest duo - battling through the entire single-player campaign in exciting split-screen action.

With battlefields designed specifically for Xbox, Return to Castle Wolfenstein: Tides of War players can wreak multiplayer havoc in teams of up to eight versus eight for fast and furious 16-player combat. The title features four distinct character classes that must coordinate their individual skills to be victorious in the numerous gameplay modes including objective, elimination and checkpoint. Xbox Live players can utilize their Friends list or Xbox Live matchmaking for instant action. The warfare really heats up with the use of the Xbox Live Communicator, with full voice-masking capabilities, allowing combatants to verbally coordinate attacks, communicate enemy positions, scream for a medic or simply taunt their fallen opponents.

Return to Castle Wolfenstein: Tides of War is developed by Nerve Software and is executive produced by id Software. The Xbox game is based on the award winning PC title, Return to Castle Wolfenstein, originally developed by Gray Matter Interactive studios, and Nerve Software.

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