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Conclusion

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Batman: Arkham Asylum is a very compelling game, and thanks to the highly-optimized Unreal 3 engine, it performs very well on a wide range of graphics hardware. At the highest visual quality, even the low-end Radeon HD 4650 was able to provide good performance at 1280x1024, the GeForce GT 220 could handle 1680x1050, and the GeForce 9600 GT could perform well at 1920x1200. With detail levels lowered, resolution could be raised on these cards if desired. More powerful cards like the Radeon HD 4850, GeForce GTS 250, Radeon HD 4870, and GeForce GTX 260 could handle the ultra-high 2560x1600 resolution at high detail without a hiccup.

Adding 4xAA provided the Nvidia cards with an advantage over their Radeon counterparts, and at 1920x1200, only the GeForce GTS 250, Radeon HD 4870, and GeForce GTX 260 were able to maintain minimum frame rates over 30 FPS, although the 9600 GT provided a playable, if not ideal, 24 FPS minimum.

Turning on PhysX isn't necessary for gameplay, and you'll never miss it if you don't see the effects. However, when PhysX is enabled, it adds superlative nuances and really creates some “wow” moments. The chunky explosions, cloth effects, paper, fog, and environmental detail enhancements are very cool.

And that's where things get expensive. A single GeForce 9600 GT isn't going to cut it if you want a 30 FPS minimum frame rate. You'll need a GeForce GTS 250 to play at 1680x1050 with normal PhysX enabled, and a GeForce GTX 260 can just handle 1920x1200. With PhysX set to High, even the GeForce GTX 260 can't handle a minimum frame rate of 30 FPS at 1280x1024, so you should consider a dedicated PhysX card if you want high resolution play (and you have a free PCI Express slot available on your motherboard).

The good news here is that a GeForce GT 220 can be had for as little as $65 online, and as a dedicated PhysX card, it will guarantee that the High PhysX setting won't bottleneck performance. Even at 1920x1200, the GT 220 produced a minimum frame rate of 36 FPS as a dedicated PhysX card. Using more expensive solutions as dedicated PhysX processors didn't produce appreciably higher frame rates, so the GeForce GT 220 is a real PhysX champion for the price.

To conclude, Batman: Arkham Asylum is a very well-produced game with high production values, great game play, and most importantly, it puts you inside Batman's head. On top of that, the game runs exceptionally well on a wide range of hardware, and even the lowliest graphics card we tested in the roundup was able to handle maximum details at 1280x1024.

Once hardware-accelerated PhysX is enabled, this is another matter entirely, and those of you who want the best high-resolution PhysX performance will need to consider an Nvidia graphics card more powerful than the GeForce GTX 260 or a dedicated PhysX card such as the GeForce GT 220. There is a high price to pay for PhysX performance, but I have to admit that the eye candy is a lot of fun to watch. Once you've turned it on, it's not something you'll turn off if your hardware can handle it.

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mi1ez 09/11/2009 10:47
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Great article, really informative. Looking forward to hearing back from the devs regarding CPU usage.

jimishtar 09/11/2009 14:57
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cant wait to try it.

waxdart 09/11/2009 15:08
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This is a Games for Windows Live product. Or On-line account Evil DRM malware tracking software required.

I really want to play this; but alas I cannot buy it :(

redkachina 09/11/2009 15:30
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Wow..I didn't expect GT 220 is a good dedicated Physx card,.. Off searching in eBay LoL

OverK1lL 09/11/2009 16:04
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Looks to me like nVidia had this game rigged to better benefit it's cards, note the decrease in CPU involvement as the physX options are cranked up.

ChrisCornell 11/11/2009 12:49
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That is why Arkham Asylum should be Game of the Year - It is a work of art!

Anonymous 11/11/2009 04:52
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Would a setip with an Nvidia card for PhysX and an ATI card for graphics work? Noob question i know :-P

swamprat 11/11/2009 14:25
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icemanpff :
Would a setip with an Nvidia card for PhysX and an ATI card for graphics work? Noob question i know :-P


I don't think it's a daft question - there was a= bit of news or an article a short while back saying that nvidia had set something so that physX couldn't be used if there was a non-nvidia card handling the graphics (or something like that). I was going to raise the same question as to 'can the GT220 be used as a physx card regardless of the main GPU?' as I can't remember much about the other article.

Anonymous 11/11/2009 21:35
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I play this game using 2 8800GTs, one for graphics and one for the physx (on high).
All settings on max and res at 1080p :)
Benchmark gets about 40fps, played the whole game though with no noticable slowdown.

Freezeron 19/11/2009 12:23
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The physics were locked down because PhysX is an nVidia product (no one supported AGEIA dedicated cards when the original company (Ageia) was making the entry to the market),as some profit based companies would still use havok at that times and not see the huge potential of the PhysX of AGEIA, it's only reasonable that now that Ageia merged with nVidia, they want to make profit by selling their graphic cards.
The second reason, I think, is that the PhysX wouldn't even try to use the CPU for Physics for performance related issues (smooth frame rate in every case scenario rig).
As I recon, AMD is making a move in the Physics with the 5th serie.

Just wait and see... Again

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