Following NVIDIA's lead, ATi has now also switched to the faster multisampling edge-smoothing technique. You can find more details on this technology here . Let's take a look at how the two contestants perform under Direct3D and OpenGL with FSAA enabled. To give you a more detailed impression of the overall performance, we will also include the final 3DMark 2001 SE score with FSAA.
3D Mark 2001 SE 330 - FSAA




The Radeon obviously benefits from its superior memory bandwidth. Even with 2X FSAA, it is still faster than the GeForce4 without FSAA! With 2x or 4x FSAA enabled, it offers almost twice the performance of the GeForce4 at corresponding levels.
Summary
- Introduction
- Introduction, Continued
- The Radeon 9700 PRO
- The Radeon 9700 PRO, Continued
- The Radeon 9700 PRO, Continued
- Drivers
- Test Setup
- Real World - Games And Synthetic Benchmarks
- Aquanox
- Dungeon Siege
- Comanche 4
- Quake 3
- Jedi Knight II
- 3DMark 2001 SE
- 3D Performance In Detail
- Fillrate
- Pixel Shader Tests
- Vertex Shader Tests
- Occlusion Culling
- FSAA Performance
- 3D Mark 2001 SE 330 - FSAA - Dragothic
- Anisotropic Filtering
- 3D Mark 2001 SE 330 - Anisotropic - Dragothic
- Maximum Quality - Aniso + FSAA
- 3D Mark 2001 SE - FSAA + Aniso - Dragothic High
- CPU Scaling
- Quake 3
- FullStream Video
- Conclusion
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