Vertex shaders are responsible for calculating the geometry of a scene. The Radeon 9700 has four vertex shaders; again, twice as many as the NVIDIA's GeForce4.
3D Mark 2001 SE 330

As expected, the results show the Radeon securely in the lead.
Matrox SharkMark

SharkMark is a benchmark developed by Matrox, which was published for the introduction of the new Parhelia cards. The test runs in windowed mode with a predefined resolution.

Once again, the Radeon 9700 takes the lead.
The Radeon can clearly be said to dominate the vertex shader tests. However, apparently the individual vertex shader units are no faster than their counterparts in the NVIDIA design.
Summary
- Introduction
- Introduction, Continued
- The Radeon 9700 PRO
- The Radeon 9700 PRO, Continued
- The Radeon 9700 PRO, Continued
- Drivers
- Test Setup
- Real World - Games And Synthetic Benchmarks
- Aquanox
- Dungeon Siege
- Comanche 4
- Quake 3
- Jedi Knight II
- 3DMark 2001 SE
- 3D Performance In Detail
- Fillrate
- Pixel Shader Tests
- Vertex Shader Tests
- Occlusion Culling
- FSAA Performance
- 3D Mark 2001 SE 330 - FSAA - Dragothic
- Anisotropic Filtering
- 3D Mark 2001 SE 330 - Anisotropic - Dragothic
- Maximum Quality - Aniso + FSAA
- 3D Mark 2001 SE - FSAA + Aniso - Dragothic High
- CPU Scaling
- Quake 3
- FullStream Video
- Conclusion
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