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ATI Launches WHQL Certified CATALYST Drivers Version 3.2

by - source: Tom's Hardware

ATI Launches new WHQL Certified CATALYST Drivers Version 3.2.

Features and Enhancements Include:

- Selecting D3D 8.1 renderer in NASCAR 2003 followed by selecting Replay Studio in the main menu no longer results in the car having missing textures.

- Running the game Combat Flight Simulator 3 with 4x Anti-Aliasing enable no longer results in texture corruption being displayed.

- Freelancer shows no corruption in the menus for the RADEON 9700

- First posted driver to support the RADEON 9800

- CATALYST(tm) 3.2 corrects a problem with 2D applications running in the background that can cause a momentary reduction in frame rate (i.e." stuttering") in full screen Direct3D and OpenGL games.

- Specific instances of "stuttering" have also been addressed (e.g. Rallisport Challenge when the sun enters or exits the scene).

- Dungeon Siege frame rates are improved as much as 24% across multiple products, especially when running at higher resolutions.
Framebuffer read-back performance has improved dramatically (500% or more) in CATALYST(tm)3.2. This feature allows an application to retrieve a fully rendered frame from the graphics adapter and manipulate it or store it in the system RAM or on the hard disk.

- Vertex Shader performance has improved dramatically (as much as 100% in some situations) for our DX 8.1-class products such as RADEON 8500, 9000 and 9100. This brings significant gains to Vertex

- Shader intensive scenes such as the Battle of Proxycon and the Troll's Lair (both up 15-25% on RADEON(tm) 9000 PRO).

Click here to download Catalyst 3.2.

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