Spatial Uniformity
We measured spatial uniformity on the panel with our second sensor.
For those of you who aren't used to the THG tests, we'll recall the method we use:
We set the panel at 50% brightness and 50% contrast and measure the uniformity of the lighting on a white image separated into 64 areas of equal size. The brightest point is considered to be 100%, and the previously measured black value is considered 0%, with the other values obtained distributed between them.

Frankly, we were disappointed. The uniformity of this panel's lighting wasn't great. Still, we observed few light leaks when a dark image was being displayed.
Colour Rendering
As we've previously said, colour rendering is judged on a five-point scale according to several criteria. Colour fidelity is obviously an important point. Black depth and the suitability of the brightness to the device's function are taken into consideration. For example, a PC monitor that is too bright will lose points, as will a TV set that is really too dark.