csgo stuttering / lower fps that expected

System:
NVIDIA GeForce GTX 970 (4GB)
AMD Ryzen 7 1700X Eight-Core Processor (Can be stable overclocked to 3.7)
16GB RAM
Microsoft Windows 10 (build 16299), 64-bit

So my friends with lower level systems seem to have been getting higher fps than me in most games since I purchased my new graphics card about 1-2 years ago now. Ive recently really started getting back into cs:go competitively but I am really feeling like I am being held back by constant stuttering/lag spikes that affects my sensitivity when playing almost like sometimes mouse acceleration is on (which it isnt, both in-game and windows are off).

I recently purchased a 144hz monitor and seem to be stable on cs:go at about 150-200 during a round however when i get the stutters (they are so fast that i cant give an exact reading) but my in-game fps counter goes to red which i assume is lower than 60? maybe under 100 but this is obviously lower than 144fps which is required to show 144hz.

This is my current idea of the problem but I am no computer genius but ive done my research and followed many tutorials and problems solving threads but have had next to 0 results.

So to conclude:
* I feel like my system is under performing at stable 150-200 in cs:go: is this normal?
* I have constant lag spikes/stutters every 5-10 seconds: is this due to having lower than 144hz for a brief second?
* Just as some bonus/extra info, I also really struggle to run Arma 3 compared to my friends with seemingly worse systems.

Thanks :)
15 answers Last reply
More about csgo stuttering lower fps expected
  1. Sound's like a problem G-Sync can fix, usally at FPS in the 200 range will produce stuttering. Does your monitor support G-Sync? If not thats your problem, get a G-Sync monitor for high FPS gaming.
  2. I know I may get yelled at, but why do CS:GO players think that they need 200FPS. I have seen these topics again and again.
  3. MCMunroe said:
    I know I may get yelled at, but why do CS:GO players think that they need 200FPS. I have seen these topics again and again.


    Yeah, your probably going to get yelled at for that one, but not by me. I don't understand it either. I can only assume they need the fastest FPS ever because they want to be able to see the player on screen before the player see's them. But if a CS Go player is getting 200+ fps and there gaming at 144hz or something like that they can't even see all the frames anyways because there monitor won't refresh fast enough.
  4. That's the thing i'm not wanting anymore fps but i don't want the random drops which higher fps would probably fix.
  5. mijiperki said:
    That's the thing i'm not wanting anymore fps but i don't want the random drops which higher fps would probably fix.


    Generally higher FPS can make it worse, look for a gaming monitor that has G-Sync and that should fix your problems
  6. Its a myth people have their own opinions on and that hasn't been proved or disproved, not right or wrong.

    Idea behind high fps is low latency addingbto that also is your ping, monitor processing to mouse/kb.

    Vsync adds latency so you dont want that.

    Setting the fps amount to the server's tickrate should be enough but a hassle if you play in varying tickrate servers so leaving fps uncapped as much as it can go is easist. Could be 64 to 128fps tickrate.

    High fps is not so much for visuals but for better syncing with the server behind the scenes.


    As for op's problem, try ddu in safemode, uninstall drivers and restart using the prevent windows from installing again option. See if that helps.

    Also can try disabling gamebar. Windows key + G
  7. boju said:
    Its a myth people have their own opinions on and that hasn't been proved or disproved, not right or wrong.

    Idea behind high fps is low latency addingbto that also is your ping, monitor processing to mouse/kb.

    Vsync adds latency so you dont want that.

    Setting the fps amount to the server's tickrate should be enough but a hassle if you play in varying tickrate servers so leaving fps uncapped as much as it can go is easist. Could be 64 to 128fps tickrate.

    High fps is not so much for visuals but for better syncing with the server behind the scenes.


    As for op's problem, try ddu in safemode, uninstall drivers and restart using the prevent windows from installing again option. See if that helps.

    Also can try disabling gamebar. Windows key + G



    Just because high FPS may or may not be the problem doesn't mean a G-Sync monitor wont fix his problem, I've seen it tested a thousand times, G-Sync for NVidia and Free-Sync on AMD will get rid of almost all stuttering. Yeah it adds some latency which isn't good but the op already said he/she doesn't play super competitive and a little more latency is probably less important to the op than little to no stuttering while playing.
  8. I meant vsync lag not gsync lol. Gsync doesnt add lag vsync does. I use gsync too :)
  9. boju said:
    I meant vsync lag not gsync lol. Gsync doesnt add lag vsync does. I use gsync too :)


    Oh lol, it sounded like you were saying not to use G-Sync
  10. Any more ideas on this? I played a game on my smurf but didn't seem to get any stuttering? Just went on my main and am really suffering... I've reset all video settings back to normal is there anyway to completely wipe cs:go because when I uninstall and reinstall it keeps all my settings even if i delete the files.
  11. mijiperki said:
    Any more ideas on this? I played a game on my smurf but didn't seem to get any stuttering? Just went on my main and am really suffering... I've reset all video settings back to normal is there anyway to completely wipe cs:go because when I uninstall and reinstall it keeps all my settings even if i delete the files.


    It just sounds like a classic case of high FPS stuttering, if you can find a way to lower your FPS through cranking the settings or resolution it should stop around 100-120 fps, that or you can ditch your current monitor for one the supports G-Sync which should smooth out the stuttering.
  12. This is my SSD performance on task manager while playing and then closing the game (towards end of graph), the bumps almost line up with the fps drops. could this be anything related? https://gyazo.com/911d4e51277c31809e783410bd1a59f6
  13. I've just done a bit more digging and found that my fps drops to ~70fps every 30 frames . I found this out by recording csgo and chucking it into Sony Vegas and playing the video frame by frame and after 30 clicks of the next frame button it drops to ~70 (72 and 73 most of the time) and then back up to ~150 for the other 29 frames before it happens again... Does this help?
  14. mijiperki said:
    I've just done a bit more digging and found that my fps drops to ~70fps every 30 frames . I found this out by recording csgo and chucking it into Sony Vegas and playing the video frame by frame and after 30 clicks of the next frame button it drops to ~70 (72 and 73 most of the time) and then back up to ~150 for the other 29 frames before it happens again... Does this help?


    What are your settings in CS:Go? Try maxing them, if it doesn't help try setting it to the lowest it could be a VRam limitation not letting the card store those frames.
  15. Disabled gamebar & xbox dvr app?
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