Figuring out the problem with PUBG

Hello guys, I have problems running PlayerUnknown's Battlegrounds. When I drop into a game (or even main/loading screens) the textures take a while to load in and I drop to 0 frames for 10 seconds to a minute, I can't move and sometimes even freeze the entire game (having to restart the pc), I have to lower every setting to not freeze and after 60 seconds I can even put everything on ultra high graphics again and the game runs smoothly.
I've tried watching task manager while dropping in and I see CPU usage at 60-70%, RAM usage shoots up to 80-90% shortly after my disk hits 99%. (the same also shows when upping the graphics settings in-game, but its just a short stutter as opposed to a minute of 0-10 frames)
This got me wondering about the problem, if it's either RAM being full and using the page-file OR the HDD being too slow to handle the textures loading in.
I guess the real question is: Should I either upgrade my RAM to 16gb or my HDD to an SSD?

My specs are as follows:
CPU: i5 4460 (3.2Ghz)
GPU: MSI geforce gtx 960 2gb
RAM: 1 x 8gb 1600Mhz DDR3 (1 free slot)
Memory: 1TB WD Blue HDD

I hope someone could help me with this question.
Reply to lunarchyt
3 answers Last reply
More about figuring problem pubg
  1. not enough ram and the game not being on an SSD. CPU is a bit weak for PUBG.
    Reply to James Mason
  2. James Mason said:
    not enough ram and the game not being on an SSD. CPU is a bit weak for PUBG.


    Thanks for replying, I figured I didn't have enough ram and the game not running on SSD would be a problem, CPU seems fine to me, but I guess it could be better. However if given the choice to either buy more ram OR buy an SSD, what might give me the best outcome?
    Reply to lunarchyt
  3. Loading the textures will speed up if the data they're being read from is faster. (ssd)
    But being able to hold more map data can help too (ram) and should reduce the disk usage spiking up and causing lag/stuttering.
    But you may be able to achieve the similar results if you lower the resolution of the game, as well as the settings, textures are stored in VRAM, and if they're easier to store because they're smaller, it can help as well, but sometimes not.
    Reply to James Mason
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