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Rise of the Tomb Raider, Low FPS on "High End" Rig

I DL'd Rise of the Tomb Raider for the first time, went to play it last night, cranked up the settings to Very High (and those that didn't bump to Very High under the preset setting I manually bumped up, HBAO, etc) and was getting an average of 30 fps in the Prophet's Tomb at the game's beginning. I bench marked the game in game settings, and got around 42 avg, with my GPU, RAM, and CPU OC'd.

So I am assuming that I have what would still qualify as a "high end" rig:

i7 7700k (OC'd to 4.8 Ghz)
EVGA GTX 1080 SC
16 Gb Corsair Vengeance LPX DDR4 3000
Win 10 64 Pro
Z270 m7 mobo
Cryorig R1 Ultimate cooler
1Tb Samsung 850 Pro
1Tb Samsung 850 EVO
1TB WD Black Mechanical
Corsair RM 850x Gold PSU

I've read that this game is quite demanding, but I have also seen BM's on slightly older/less powerful hardware getting averages of 60+ FPS.

Naturally, I am a bit puzzled. If my specs are better than those I saw BM'd (they had 6700K and 980Ti, 8Gb of DDR 2400 RAM @ 75FPS) why would my frames be less than half of those systems? I have the bare minimum for background apps running, and my AV is in game mode (tbh, I haven't just disabled it however) and specs that are better than the online BM's I have seen.

EDIT: An important difference I left out(and possibly the issue here) is those online BM's were at a standard 1080p. My current Monitor is a 2560x1440 @144 refresh. I don't have a standard 1080 to try it on, only a 2560x1080 ultra wide, which I understand is less demanding than the current monitor but still more so than a standard 1080. Going to work right now so I can't test it out but any thoughts on this would be very welcome, thanks!
Reply to m3dicat3d
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More about rise tomb raider low fps high end rig
  1. m3dicat3d said:
    I DL'd Rise of the Tomb Raider for the first time, went to play it last night, cranked up the settings to Very High (and those that didn't bump to Very High under the preset setting I manually bumped up, HBAO, etc) and was getting an average of 30 fps in the Prophet's Tomb at the game's beginning. I bench marked the game in game settings, and got around 42 avg, with my GPU, RAM, and CPU OC'd.

    So I am assuming that I have what would still qualify as a "high end" rig:

    i7 7700k (OC'd to 4.8 Ghz)
    EVGA GTX 1080 SC
    16 Gb Corsair Vengeance LPX DDR4 3000
    Win 10 64 Pro
    Z270 m7 mobo
    Cryorig R1 Ultimate cooler
    1Tb Samsung 850 Pro
    1Tb Samsung 850 EVO
    1TB WD Black Mechanical
    Corsair RM 850x Gold PSU

    I've that this game is quite demanding, but I have also seen BM's on slightly older/less powerful hardware getting averages of 60+ FPS.

    Naturally, I am a bit puzzled. If my specs are better than those I saw BM'd (they had 6700K and 980Ti, 8Gb of DDR 2400 RAM @ 75FPS) why would my frames be less than half of those systems? I have the bare minimum for background apps running, and my AV is in game mode (tbh, I haven't just disabled it however) and specs that are better than the online BM's I have seen.

    I'm completely clueless, and would be interested to hear if there is a "fix" or if I'm just stuck at those frames with my current system for those game settings. Thanks in advance!


    Yeah, that's not right. I got around 37 FPS benchmarking my brother's i5 4440 and RX 470. Do you have maximum performance mode set in your nvidia control panel? You turned off VSync in the game settings?
    Reply to loki1944
  2. What resolution you running at? Sounds exactly right if he is running 4k

    http://www.anandtech.com/show/10325/the-nvidia-geforce-gtx-1080-and-1070-founders-edition-review/19

    ed nevermind he just updated the OP. You sure you don't have DSR enabled or something?
    Reply to SinxarKnights
  3. Check that DSR setting. If no luck then do some testing. Disable all vsync and other frame limiters.
    Go into Nvidia control panel and double check your settings aren't overridden with some crazy ass settings for your games. Double check those settings on GeForce.
    When all is checked and good and you run low fps do this next.
    Go into services (win+r : services.msc)
    And disable hyperfetch, windows index Anand windows search. Then restart PC and try fps again. If no luck after that try uninstalling and reinstalling steam (assuming you got from there) and the game. If no luck after that check back here for more help.
    Reply to xSimply1337x
  4. What?! 30 fps on a 1080? Oh my oh my.

    What kind of monitor are you using? Does it have G-Sync? Go to the game settings and turn off V-Sync.
    1 - Ensure there aren't 'duplicate' video cards/monitors installed in device manager.
    Open DOS, from admin and type: set devmgr_show_nonpresent_devices=1 start devmgmt.msc this will open device manager, click at the top tools, show hidden devices and remove any extra 'half invisible' items in the list.
    2 - try a monitoring program (HW Monitor) , to check temperatures on the CPU and the Video card, things will slow down if they are heating up.
    3 - completely uninstall/reinstall your video card drivers.
    4 - Run defrag and see if that helps
    6 - Perform a clean boot. If your problem goes away, then it is easily fixable. Also, check the video cards wattage requirements, and make sure the Power Supply is strong enough.
    O, and also check task manager when gaming, to see if something 'else' is eating up CPU cycles.
    Reply to mbilal2
  5. Thanks, going to check these out later. Yes, gsync and vsync off to give a quick bit of info here.
    Reply to m3dicat3d
  6. Best answer
    Use SMAA for antialiasing not the supersampling options.
    Reply to chimera201
  7. Ok, thanks for the replies. I came home and tried a lot of the suggestions, but the one that made the real impact was moving down to SMAA. I did some reading on the differences (I honestly never really knew what they were) and assuming I read what I did correctly, it seems as if SSAA functions similarly to DSR, at least according to Nvidia's page on RotTR (which makes me wonder why you'd use DSR if that's the case-maybe someone could elaborate).

    From digging around the web, it also seems that the game takes a huge toll on fps when run in SSAA, on GTX 1080 higher end rigs as well. I didn't read enough to find out why that would be the case, but it's worth mentioning.

    So anyhow, thanks for the many and very fast replies this morning, and like always, I wish I could pick multiple people for the solution just to show my appreciation. I love how I get SOOOOO many questions answered here, both in timeliness and troubleshooting terms.
    Reply to m3dicat3d
  8. To sum it up, the reason that SSAA and DSR exist is for future cards to catch up and allow us to revisit the game and experience it in a sort of "revamped" glory. Games nowadays are being crafted in a way that makes them beyond what the hardware is capable of and it also helps it to age graphically over time hence the "revamped" glory bit. Crisis was one of the first (if not the first) games to do this.
    Reply to xSimply1337x
  9. m3dicat3d said:
    I did some reading on the differences (I honestly never really knew what they were) and assuming I read what I did correctly, it seems as if SSAA functions similarly to DSR, at least according to Nvidia's page on RotTR (which makes me wonder why you'd use DSR if that's the case-maybe someone could elaborate).


    DSR is Nvidia's implementation of supersampling. It's basically optimized and make use of Nvidia's specific hardware and include additional filters for image enhancement on top of supersampling. So it's better than brute force super-sampling that is SSAA. Each game's SSAA implementation may vary though and could be better than DSR in some cases if the developer put effort into it.
    Reply to chimera201
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