GeForce GTX 1060 EVGA SC 3GB not fully utilized

hey guys

I just bought a GeForce GTX 1060 EVGA SC ACX 2.0 3GB yesterday and comparing my given card data to the data mentioned on EVGA website i see that the Pixel fillrate and Texture fillrate is lower, and trying the game itself on watchdogs 1 the game runes on ultra settings 1080p at 25~35 fps and bf1 is unplayable on ultra settings, have to get bf1 down to low/medium.

my specs
gigabyte ga-h81m-s2ph
i5 4440 3.1 ghz
8 gb kingston hyperx black
evga gtx 1060 sc 3gb
seasonic eco 500w
western digital 1tb blue sata

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  1. moking01 said:
    hey guys

    I just bought a GeForce GTX 1060 EVGA SC ACX 2.0 3GB yesterday and comparing my given card data to the data mentioned on EVGA website i see that the Pixel fillrate and Texture fillrate is lower, and trying the game itself on watchdogs 1 the game runes on ultra settings 1080p at 25~35 fps and bf1 is unplayable on ultra settings, have to get bf1 down to low/medium.

    my specs
    gigabyte ga-h81m-s2ph
    i5 4440 3.1 ghz
    8 gb kingston hyperx black
    evga gtx 1060 sc 3gb
    seasonic eco 500w
    western digital 1tb blue sata




    I'd talk to EVGA 1 (888) 880-3842. Look to the bottom of your card for your serial number if you haven't registered it with EVGA yet. If you have you can go to http://www.evga.com/support/ and click on Member and then My Products to see your card's serial number. You can then enter that when prompted. Wait times are generally less than a minute and more often than not immediately answered. You could also just call them without using their member services.
  2. before doing so i would like to know, is there something wrong with my card ? maybe those values are less cause its in a PCI2.0 motherboard and the recommended is PCI 3.0 ? and would those less values affect my gaming (fps) that much ?
  3. Looks like those numbers are somehow coming from the cards idle clock and not its 3d clocks What happens if you give it a 3d load?
  4. Snipergod87 said:
    Looks like those numbers are somehow coming from the cards idle clock and not its 3d clocks What happens if you give it a 3d load?


    I was going to say that but I think that only applies with current clocks.

    I don't think anything is wrong with the card but I do think EVGA can clarify the values the OP is seeing.

    I am not surprised at all with respect to its performance. The 4460 isn't really an ULTRA CPU. I have the 4690K which would get closer to high/some ultra. BF1 and WD2 are two VERY CPU and GPU intensive games. The 4790K with the 1060 would probably get Ultra settings.
  5. nope, those values are exactly the same while running watchdogs on ultra settings, what changes is the core speed and memory speed from idle to load and thats normal. but those texture and pixel fillrates are lower than normal. those are actually lower than my old r9 270x
  6. Whats your power options in Windows set to? Balanced or High performance? Or is it set to power saver?
  7. aquielisunari said:
    Snipergod87 said:
    Looks like those numbers are somehow coming from the cards idle clock and not its 3d clocks What happens if you give it a 3d load?


    I was going to say that but I think that only applies with current clocks.

    I don't think anything is wrong with the card but I do think EVGA can clarify the values the OP is seeing.

    I am not surprised at all with respect to its performance. The 4460 isn't really an ULTRA CPU. I have the 4690K which would get closer to high/some ultra. BF1 and WD2 are two VERY CPU and GPU intensive games. The 4790K with the 1060 would probably get Ultra settings.

    i know my processor is a 4th gen medium cpu but it wont affect anything regarding the cards values.
  8. moking01 said:
    aquielisunari said:
    Snipergod87 said:
    Looks like those numbers are somehow coming from the cards idle clock and not its 3d clocks What happens if you give it a 3d load?


    I was going to say that but I think that only applies with current clocks.

    I don't think anything is wrong with the card but I do think EVGA can clarify the values the OP is seeing.

    I am not surprised at all with respect to its performance. The 4460 isn't really an ULTRA CPU. I have the 4690K which would get closer to high/some ultra. BF1 and WD2 are two VERY CPU and GPU intensive games. The 4790K with the 1060 would probably get Ultra settings.

    i know my processor is a 4th gen medium cpu but it wont affect anything regarding the cards values.



    Hence my suggestion to call EVGA who can bring immediate clarification.

    P.S. If you do not find a clear answer here and end up calling EVGA PLEASE update your post with the explanation.
  9. i can't call them cause im not located in the us nor europe, im gonna register my card and send them a ticket. if anything happens ill update this post
  10. moking01 said:
    nope, those values are exactly the same while running watchdogs on ultra settings, what changes is the core speed and memory speed from idle to load and thats normal. but those texture and pixel fillrates are lower than normal. those are actually lower than my old r9 270x


    Watchdog1 shouldn't have an issue. and the 1060 6GB is recommended for high settings at 1080p in BF1, Ultra might be just too much for it.

    Are you using a dual monitor setup or Running in Windowed mode at a lower resolution on a single monitor to watch the numbers reported? While in desktop mode, the GPU will throttle back, and jump to rated speed in-game only... as soon as you get back to the desktop (tab-out or quit) the GPU is back in desktop mode, not gaming mode. The game has to be both running and on-screen for the GPU to show its full speeds. When the speed of the RAM and GPU bump up to rated speeds, the fill rates have to speed up as well.

    Are you using the latest drivers? If so, it does look like an RMA is in order with what you report. IF you just got it, and you're not past the time limits, check with whom you purchased it from... otherwise it will have to be eVGA you deal with. If not, clean out your GPU drivers and install fresh. If that doesn't fix it, you are back to the RMA option. It also seems odd that GPU-Z can know so little about your GPU though.
  11. http://www.tomshardware.com/answers/id-2694698/pcie.html
    it shows here that putting my card into a pci ex 2.0 slot aint the issue.

    shrapnel_indie said:
    moking01 said:
    nope, those values are exactly the same while running watchdogs on ultra settings, what changes is the core speed and memory speed from idle to load and thats normal. but those texture and pixel fillrates are lower than normal. those are actually lower than my old r9 270x


    Watchdog1 shouldn't have an issue. and the 1060 6GB is recommended for high settings at 1080p in BF1, Ultra might be just too much for it.

    Are you using a dual monitor setup or Running in Windowed mode at a lower resolution on a single monitor to watch the numbers reported? While in desktop mode, the GPU will throttle back, and jump to rated speed in-game only... as soon as you get back to the desktop (tab-out or quit) the GPU is back in desktop mode, not gaming mode. The game has to be both running and on-screen for the GPU to show its full speeds. When the speed of the RAM and GPU bump up to rated speeds, the fill rates have to speed up as well.

    Are you using the latest drivers? If so, it does look like an RMA is in order with what you report. IF you just got it, and you're not past the time limits, check with whom you purchased it from... otherwise it will have to be eVGA you deal with. If not, clean out your GPU drivers and install fresh. If that doesn't fix it, you are back to the RMA option. It also seems odd that GPU-Z can know so little about your GPU though.


    yeah you are right, the core speed and memory speed jump to idle as soon as i ult-tap to gpu-z but texture and pixel fillrate are unchanged. also im using the latest drivers from nvidia on a fresh copy of windows 7. despite the fact that my cpu is not powerful enough it should deliver watchdogs ultra 1080p at playable frames but in my case the game stutters alot due to the unstable fps.
    My setup is just a single benq full hd, is there a way to observe all the card values while in game ?
  12. moking01 said:
    http://www.tomshardware.com/answers/id-2694698/pcie.html
    it shows here that putting my card into a pci ex 2.0 slot aint the issue.

    shrapnel_indie said:
    moking01 said:
    nope, those values are exactly the same while running watchdogs on ultra settings, what changes is the core speed and memory speed from idle to load and thats normal. but those texture and pixel fillrates are lower than normal. those are actually lower than my old r9 270x


    Watchdog1 shouldn't have an issue. and the 1060 6GB is recommended for high settings at 1080p in BF1, Ultra might be just too much for it.

    Are you using a dual monitor setup or Running in Windowed mode at a lower resolution on a single monitor to watch the numbers reported? While in desktop mode, the GPU will throttle back, and jump to rated speed in-game only... as soon as you get back to the desktop (tab-out or quit) the GPU is back in desktop mode, not gaming mode. The game has to be both running and on-screen for the GPU to show its full speeds. When the speed of the RAM and GPU bump up to rated speeds, the fill rates have to speed up as well.

    Are you using the latest drivers? If so, it does look like an RMA is in order with what you report. IF you just got it, and you're not past the time limits, check with whom you purchased it from... otherwise it will have to be eVGA you deal with. If not, clean out your GPU drivers and install fresh. If that doesn't fix it, you are back to the RMA option. It also seems odd that GPU-Z can know so little about your GPU though.


    yeah you are right, the core speed and memory speed jump to idle as soon as i ult-tap to gpu-z but texture and pixel fillrate are unchanged. also im using the latest drivers from nvidia on a fresh copy of windows 7. despite the fact that my cpu is not powerful enough it should deliver watchdogs ultra 1080p at playable frames but in my case the game stutters alot due to the unstable fps.
    My setup is just a single benq full hd, is there a way to observe all the card values while in game ?


    Try running the game in windowed mode, and (sadly) at a lower resolution, one that is low enough to leave the CPU-Z window visible... or... follow the directions here and try that.
  13. same exact values while in-game with less resolution and what i noticed also that the gpu clock here is set to a default of 671 MHz even while im in game. On the other hand the highest GPU core clock recorded on GPU-Z while in game was 2000 MHz.
  14. well, i just downloaded a newer version of gpu-z and it seems like the older version was reading incorrect values. So what i understand that my pc specs overall cant handle bf1 ?
  15. moking01 said:
    well, i just downloaded a newer version of gpu-z and it seems like the older version was reading incorrect values. So what i understand that my pc specs overall cant handle bf1 ?


    Reinstall!!! The oldest fix in the PC word. :fouyaya: How could I miss that!?
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