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Epic Disses Crytek, Claims Engine Dominance

By - Source: Tom's Hardware UK | B 10 comments

Epic's Mike Capps doesn't understand why everyone takes Crytek so seriously.

Epic Games president Mike Capps, the biggest driving force behind the company's push to license its Unreal Engine to developers, recently questioned the hype surrounding Crytek's competing gaming engine, CryEngine 3. At the same time, Capps believes that Unreal Engine 4, when released, will be the market-leading development engine for upcoming PC games and next-generation console titles.

But although a little mud-slinging is expected between rival companies, what's his big beef against Crytek? In a nutshell, he's surprised anyone takes the studio seriously since the previous engine--CryEngine 2--didn't appear on the consoles as originally planned.

"It’s difficult for us to know what their position is," he said in a recent interview. "They’ve positioned themselves strongly as the 'we're gonna be on console, push one button and it’s great on all three platforms' engine. Warhead was going to come out in 2008 and was going to be their first big console game, and then they just cut console development from CryEngine 2 entirely, and suddenly we had a new engine. So, they’ve yet to ship an Xbox 360 game and we’re five years in. It surprises me that people take them seriously as a cross-platform engine company. We don’t know how to compete against a company that hasn’t shipped yet. It’s all potential, so we’ll see.”

As for the Unreal Engine 4, the outlook for the next generation is somewhat murky compared to the last round, leaving the team rather nervous. Still, Capps seemed rather excited on the PC front. "If you look at what’s happening in the PC market--Larrabee and all that--it’s really taking off, and I think the jump to next generation’s going to be another really big one, which is great for tech guys. Most likely, you’re not going to want to make that massive investment yourself, you’re going to look to come to a company like Epic."

Yep, despite all the console love, Epic still seems to care about the PC gamers. Now is a good time to bring out Unreal 3, no?

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  • 0 Hide
    weefatbob , 12 May 2010 03:57
    So long as Unreal 3 is more like original Unreal, and absolutely nothing like Unreal 2. I waited for ages for Unreal 2, and still can't get over how disappointing it was, graphics and load times taken out of the equation, Unreal 2 was still a pile of crap.

    2 of my favourite games, Unreal and Deus Ex, both ruined by completely inferior and absolutely rubbish sequels.

    I nervously await Deus Ex 3. If there were to be an Unreal 3, it would also be received with the same scepticism.
  • -2 Hide
    excalibur1814 , 12 May 2010 04:53
    I didn't mind Unreal 2 in all honesty but then again, I did play Judge Dread to completion so my pain level might be a bit low.

    I do hope that pc gaming starts to rise but seeing as nearly everyone I know pirates the damn things, whats the point
  • 4 Hide
    bv90andy , 12 May 2010 05:05
    Cryengine looks kinda awesome and it worked really well on slower pcs(like my 7300 GT and athlon 2500+)
    I don't like all developers using the same engine, in the past every game had a certain feel to it... they were all unique. Of course it's also good that game devs supposedly concentrate on game play rather then graphics engines.
  • Display all 10 comments.
  • 2 Hide
    LePhuronn , 12 May 2010 17:23
    IMO Source kicked them all into touch and can still hold its own (not every game needs to be shades of brown and gritty). I'd love to see what Valve do with it in this DX11 era.
  • 2 Hide
    devilxc , 12 May 2010 17:44
    If you look at what’s happening in the PC market--Larrabee and all that--it’s really taking off

    Wasn't Larrabee cancelled?
  • 1 Hide
    LePhuronn , 12 May 2010 17:58
    devilxcWasn't Larrabee cancelled?

    This is why I don't hold much stock in what he says - get with the times dude!
  • 1 Hide
    Anonymous , 12 May 2010 18:52
    "It surprises me that people take them seriously as a cross-platform engine company...Larrabee and all that--it’s really taking off"
  • 1 Hide
    metatasian , 12 May 2010 19:59
    To me Cryengine seems to be able to produce more realistic looking visuals. ALL Unreal Engine 3 powered games have 100 times the amount of lens flare/HDR Bloom than is needed! its annoying, and makes every UE3 game look identical and cartoony.
  • 0 Hide
    waxdart , 13 May 2010 00:13
    LePhuronnThis is why I don't hold much stock in what he says - get with the times dude!

    The consumer graphics Larrabee part Intel was planning for 2010 has been cancelled. but the RnD for multicore Dev shouldn't be lost.
    Tim Sweeney was "right up Intels arse" for Larrabee!
  • 0 Hide
    taiso , 13 May 2010 00:26
    if anything he should be citing fusion as the next big thing for the desktop market. this guy is pretty disconnected with facts. same for when he's blaming crytek for not bringing warhead to the console market. is it their fault that things have to be so streamlined and watered down in order to be brought to consoles in terms of graphics? cause lets not kid ourselves the next crysis will not look similar at all on every platform. sure the ps3 has that nice cell processor but both sony and microsoft are lacking in the gfx department. then you have affordable 6/8 cores in the horizon and the 5000 series on our front. things are looking good for pc gaming, so long as developers step up to make use of the increasingly better hardware. crytek likely wont dissapoint, but it looks like unreal will.