Razer's 'Project Fiona' Gaming Tablet Concept is Awesome
With smartphones and tablets becoming so popular, and more apps available than you can shake a stick at, mobile gaming is becoming an increasingly lucrative market. However, the problem is that most of the games being played on tablets and smartphones are of the casual variety. The mobile industry might have advanced to the point where we have quad-core phones and tablets, but hardcore PC gamers don't want to play Cut the Rope or Angry Birds.
At CES this week, peripheral maker Razer unveiled a concept that aims to change the minds of gamers unwilling to game on the go. Powered by Intel's Core i7 CPU, the tablet is dubbed 'Project Fiona' and is designed to play the most popular PC games of today with "an intuitive control setup for a phenomenal on-the-go gaming experience." Razer says that as a result of a partnership with Intel, Project Fiona is more akin to a fully functioning PC.
"Project Fiona’s combination of high performance Intel-based gaming hardware and innovative tablet design is specifically focused for PC gamers. It will unleash the PC gamer to play their existing and future high-end games in one of the most exciting new form factors – a tablet," said Brad Graff, Director of Partner Marketing at Intel's Netbook & Tablet Group.
So, the machine is capable of running PC games, but how exactly do you play them on a tablet? Apparently we're not the only ones that think touchscreens just aren't right for serious gaming, which is why Razer has given this thing two physical controllers with analog sticks, as well as a multitouch display.
"While multi-touch screens have become the de facto user interface for tablets, they are not the right interface for serious PC gaming," said Min-Liang Tan, CEO, Razer. "The user interface we have designed for Project Fiona allows all existing PC games to be played right out of the box and also provides game developers new opportunities as they develop next-gen games on a highly-intuitive platform. Both developers and gamers are going to love the new user interface that combines the best of a gamepad, multi-touch screen and accelerometers for an all-new gaming experience on-the-go."
Razer didn't mention anything about a price or availability (considering Project Fiona is technically still just a concept, that's not surprising). However, the company did say that developer units will be made available soon, so this one may actually make it into production. Fingers crossed it does, and when that happens, it doesn't cost an arm and a leg.
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It looks like a tablet with two PlayStation Navi controllers, I wonder if it gets unbearably hot being powered by an i7 and being that thin.
Very interesting concept although I don't think the wing controllers look particularly good. Controller and touch screen at the same time during gameplay wouldn't make much sense though. If I'm holding the tablet with both hands on the controllers then decide to touch the screen with one hand it's not going to be supported. The DS etc have a similar problem but given they are so small it's easy to hold the console with one hand.
The other inherent problem with the tablet is that you are supporting the entire weight of the device to play it. I could imagine playing say, a FPS, for a while to be more tiring than on a PC or console.
Additionally if it's a high performance system it's going to eat through power. I would not want to sit with this device plugged into the wall given it's main purpose is portability!
What I'd really like to see if just a high powered tablet I can plug a controller into. Then I can just position it somewhere in front of me and only have to hold the controller. If they are uber keen on accelerometers then just build it into a controller.