Rage, Doom 4 May Not Support Stereoscopic 3D
Todd Hollenshead may be taking the "wait and see" approach in regards to adopting 3D technology.
id Software co-owner and CEO Todd Hollenshead hinted on Tuesday that Rage and Doom 4 may not support 3D gaming. Hollenshead said that the new technology wont's have a serious impact on the gaming industry until the price of 3D HDTVs and displays becomes more reasonable. Still, there was no real confirmation or denial of 3D support.
"My most recent, oh, okay, this is really cool experience with 3D was with the movie Avatar, which everybody has seen," he said in an interview. "Even then, I was a little annoyed that I had to wear these glasses for two hours in a movie. My nose hurt by the end of it."
But he admitted that 3D in the living room is a different experience. "You can get higher quality glasses that fit," he added. "But you still gotta sit in your living room wearing these glasses. And then if you're playing games and move your head then it can get out of phase, which is a major issue. And, also, the TVs are f***ing expensive. Is there enough content to justify?"
3D gaming support varies throughout the industry. Recently Crytek revealed that--starting with Crysis 2--all Crysis sequels will be developed with 3D in mind. EA Sports president Peter Moore was far less enthusiastic about 3D, indicating that the new tech wasn't a right fit for the FIFA franchise. Many development houses and publishers are taking the "wait and see" approach as hardware supporting 3D begins to hit the market.
Hollenshead said that the "uber end of the videophiles" will adopt 3D without hesitation, but that won't be enough for the whole industry to make a shift. "It has to be more pervasive and more widely adopted before it makes sense for videogame development companies to invest," he added.
- Rage ,
- Doom ,
- stereoscopic-3d
- Intel, Nokia Create Lab to Work on 3D Holograms
- Microsoft's CPU/GPU Combo Chip is Called 'Vejle'
- Firefox 4 B4 Now Online, Brings Tab 'Panorama'
- Introducing: Tom's Hardware Finland. Game On!
- Major League Gaming Bans Razer Onza Gamepad
- Apple Files Patent for Touch iMacs Running iOS
- WD's Livewire Uses AC Outlets for Networking
- Blizzard Shift to StarCraft 2: Heart of the Swarm
- VIDEO: Samsung's Android Spotted On a Train
- This is What Internet Explorer 9 Might Look Like
- From Dust Has a Glorious Engine for God Games
- Intel Talks a Little About 10-core Westmere-EX
- This is What Steam Gamers Have Installed on PC
- MS Team's Motto for Windows 95: 'It Sucks Less'
- New BB Torch Costs as Much to Make as iPhone 4
- IBM's New Power 7 Server Lineup: More Speed
- Apple Manager Stashed $150,000 in Shoeboxes
- Man Gets Drunk, Shoots Company Server With .45





agreed, not to mention the extra cost of a capable gpu that not only needs effectively 2 to 4 times the min fps (30 to 120 fps in the extreme case) , but also needs to compensate for additional calculations for having 2 separate camera angles, so to speak.
So What? This tech is so far on the bleeding edge that it is falling off. Also the limitations of it render it very unnatractive to most people. Sky / Disney can crow all they like about 3D channels and movies - in reality most of people have only just got to grips with changing their hardware to support HDTV & the analogue switch off.